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SequenceHandler.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text;
using uNet2.Extensions;
using uNet2.Network;
using uNet2.Packet;
using uNet2.Utils;
namespace uNet2.Peer
{
internal class SequenceHandler
{
private Peer _peer;
public SequenceHandler()
{
}
public SequenceHandler(Peer peer)
{
_peer = peer;
}
public static bool IsSequenceRequired(int buffSize, int packetSize)
{
return buffSize < packetSize;
}
//TODO: optimize this
public ISequencePacket[] CreateSequence(IDataPacket packet, byte[] completeBuff, int buffSize,
out SequenceInitPacket initPacket, out Guid seqGuid)
{
// if (!IsSequenceRequired(buffSize, completeBuff.Length))
//TODO: do proper shit..
// throw new Exception();
var modRest = completeBuff.Length%(buffSize-33);
var outList = CreateSequence(completeBuff, buffSize - 33, modRest, completeBuff.Length).ToArray();
var curSeqGuid = seqGuid = SocketIdentity.GenerateGuid();
initPacket = new SequenceInitPacket
{
PartsCount = outList.Length,
SequenceGuid = seqGuid,
FullSequenceSize = completeBuff.Length
};
for (var i = 0; i < outList.Length; i++)
outList[i].SeqGuid = curSeqGuid;
return outList.ToArray();
}
public static byte[] AssembleSequence(IList<ISequencePacket> packets)
{
var fullBuff = new byte[packets.Sum(p => p.SeqSize) - 4];
Debug.Assert(packets.OrderBy(p => p.SeqIdx).ToList().SequenceEqual(packets));
var offset = 0;
foreach (var packet in packets)
{
Buffer.BlockCopy(packet.SeqBuffer, (packet.SeqIdx == 0 ? 4 : 0), fullBuff, offset,
(packet.IsLast ? packet.SeqSize - 4 : (packet.SeqIdx == 0 ? packet.SeqSize - 4 : packet.SeqSize)));
offset += packet.SeqSize;
}
return fullBuff;
}
private static IEnumerable<ISequencePacket> CreateSequence(byte[] newBuff, int buffSize, int modRest, int origSize)
{
var idx = 0;
for (var i = 0; i < newBuff.Length - modRest; i += buffSize, idx++)
{
var seqPacket = new SequencePacket
{
SeqIdx = (i/buffSize),
SeqBuffer = FastBuffer.SliceBuffer(newBuff, i, buffSize),
SeqSize = buffSize,
IsLast = false
};
yield return seqPacket;
}
yield return new SequencePacket
{
SeqIdx = idx,
SeqBuffer = FastBuffer.SliceBuffer(newBuff, idx*buffSize, modRest),
SeqSize = modRest,
IsLast = true
};
}
}
}