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MaddieHelpingHand.csproj
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MaddieHelpingHand.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net452</TargetFramework>
<AssemblyName>MaxHelpingHand</AssemblyName>
<RootNamespace>Celeste.Mod.MaxHelpingHand</RootNamespace>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="BounceHelper">
<HintPath>lib-stripped\BounceHelper.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Celeste">
<HintPath>lib-stripped\Celeste.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FlaglinesAndSuch">
<HintPath>lib-stripped\FlaglinesAndSuch.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FNA">
<HintPath>lib-stripped\FNA.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FrostTempleHelper">
<HintPath>lib-stripped\FrostHelper.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="LuaCutscenes">
<HintPath>lib-stripped\LuaCutscenes.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="LunaticHelper">
<HintPath>lib-stripped\LunaticHelper.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="GravityHelper">
<HintPath>lib-stripped\GravityHelper.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MMHOOK_Celeste">
<HintPath>lib-stripped\MMHOOK_Celeste.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Mono.Cecil" Version="0.11.4" PrivateAssets="all" ExcludeAssets="runtime" />
<PackageReference Include="MonoMod" Version="21.3.1.1" PrivateAssets="all" ExcludeAssets="runtime" />
<PackageReference Include="MonoMod.RuntimeDetour" Version="21.3.1.1" PrivateAssets="all" ExcludeAssets="runtime" />
<PackageReference Include="MonoMod.Utils" Version="21.3.1.1" PrivateAssets="all" ExcludeAssets="runtime" />
<PackageReference Include="YamlDotNet" Version="8.1.2" PrivateAssets="all" ExcludeAssets="runtime" />
</ItemGroup>
</Project>