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Singleton.h
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#ifndef _SINGLETON_H_
#define _SINGLETON_H_
#define NULL 0
template <typename T>
class Singleton
{
public:
static T* newInstance()
{
if(!instance)
{
instance = new T;
}
return instance;
}
static T* newInstance(int arg1,int arg2)
{
if(!instance)
{
instance = new T(arg1,arg2);
}
return instance;
}
static T* getInstance()
{
if(!instance)
{
instance = new T;
}
return instance;
}
static void removeInstance()
{
if(instance)
{
delete instance;
instance = NULL;
}
}
protected:
Singleton(){}
virtual ~Singleton(){} //virtual
private:
static T* instance;
};
template <typename T>
T* Singleton<T>::instance = NULL;
#endif