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debug.go
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debug.go
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package pgs
import (
"bytes"
"fmt"
"io"
"log"
"os"
"strings"
)
// DebuggerCommon contains shared features of Debugger and Debugger-like types
// (such as BuildContext).
type DebuggerCommon interface {
// Log writes v to the underlying logging location (typically, os.Stderr). It
// uses the same behavior as log.Print, with all prefixes already attached.
Log(v ...interface{})
// Logf formats v and writes it to the underlying logging location
// (typically, os.Stderr). It uses the same behavior as log.Printf, with all
// prefixes already attached.
Logf(format string, v ...interface{})
// Debug behaves the same as Log, but only writes its output if debugging is
// enabled for this Debugger.
Debug(v ...interface{})
// Debugf behaves the same as Logf, but only writes its output if debugging
// is enabled for this Debugger.
Debugf(format string, v ...interface{})
// Fail behaves the same as Log, but also terminates the process. This method
// should be used if an un-recoverable error is encountered.
Fail(v ...interface{})
// Failf behaves the same as Logf, but also terminates the process. This
// method should be used if an un-recoverable error is encountered.
Failf(format string, v ...interface{})
// CheckErr ensures that err is nil. If err is not nil, Fail is called with
// err and the provided v.
CheckErr(err error, v ...interface{})
// Assert ensures that expr evaluates to true. If expr is false, Fail is
// called with the provided v.
Assert(expr bool, v ...interface{})
// Exit should terminate the current process with the provided code.
Exit(code int)
}
// A Debugger provides utility methods to provide context-aware logging,
// error-checking, and assertions. The Debugger is used extensively within the
// protoc-gen-star generator, and is provided in a module's build context.
type Debugger interface {
DebuggerCommon
// Push returns a new Debugger with the provided prefix. When entering a new
// context, this method should be used.
Push(prefix string) Debugger
// Pop returns the parent for the current Debugger. When exiting a context,
// this method should be used.
Pop() Debugger
}
type logger interface {
Println(...interface{})
Printf(string, ...interface{})
}
type errFunc func(err error, msgs ...interface{})
type failFunc func(msgs ...interface{})
type exitFunc func(code int)
type rootDebugger struct {
err errFunc
fail failFunc
exit exitFunc
l logger
logDebugs bool
}
func initDebugger(d bool, l logger) Debugger {
rd := rootDebugger{
logDebugs: d,
l: l,
exit: os.Exit,
}
rd.fail = failFunc(rd.defaultFail)
rd.err = errFunc(rd.defaultErr)
return rd
}
func (d rootDebugger) defaultErr(err error, msg ...interface{}) {
if err != nil {
d.l.Printf("[error] %s: %v\n", fmt.Sprint(msg...), err)
d.exit(1)
}
}
func (d rootDebugger) defaultFail(msg ...interface{}) {
d.l.Println(msg...)
d.exit(1)
}
func (d rootDebugger) Log(v ...interface{}) { d.l.Println(v...) }
func (d rootDebugger) Logf(format string, v ...interface{}) { d.l.Printf(format, v...) }
func (d rootDebugger) Fail(v ...interface{}) { d.fail(fmt.Sprint(v...)) }
func (d rootDebugger) Failf(format string, v ...interface{}) { d.fail(fmt.Sprintf(format, v...)) }
func (d rootDebugger) Exit(code int) { d.exit(code) }
func (d rootDebugger) Debug(v ...interface{}) {
if d.logDebugs {
d.Log(v...)
}
}
func (d rootDebugger) Debugf(format string, v ...interface{}) {
if d.logDebugs {
d.Logf(format, v...)
}
}
func (d rootDebugger) CheckErr(err error, v ...interface{}) {
if err != nil {
d.err(err, fmt.Sprint(v...))
}
}
func (d rootDebugger) Assert(expr bool, v ...interface{}) {
if !expr {
d.Fail(fmt.Sprint(v...))
}
}
func (d rootDebugger) Push(prefix string) Debugger {
return prefixedDebugger{
parent: d,
prefix: fmt.Sprintf("[%s]", prefix),
}
}
func (d rootDebugger) Pop() Debugger {
d.Fail("attempted to pop the root debugger")
return nil
}
type prefixedDebugger struct {
parent Debugger
prefix string
}
func (d prefixedDebugger) prepend(v []interface{}) []interface{} {
return append([]interface{}{d.prefix}, v...)
}
func (d prefixedDebugger) prependFormat(format string) string {
if strings.HasPrefix(format, "[") {
return d.prefix + format
}
return d.prefix + " " + format
}
func (d prefixedDebugger) Log(v ...interface{}) {
d.parent.Log(d.prepend(v)...)
}
func (d prefixedDebugger) Logf(format string, v ...interface{}) {
d.parent.Logf(d.prependFormat(format), v...)
}
func (d prefixedDebugger) Debug(v ...interface{}) {
d.parent.Debug(d.prepend(v)...)
}
func (d prefixedDebugger) Debugf(format string, v ...interface{}) {
d.parent.Debugf(d.prependFormat(format), v...)
}
func (d prefixedDebugger) Fail(v ...interface{}) {
d.parent.Fail(d.prepend(v)...)
}
func (d prefixedDebugger) Failf(format string, v ...interface{}) {
d.parent.Failf(d.prependFormat(format), v...)
}
func (d prefixedDebugger) CheckErr(err error, v ...interface{}) {
d.parent.CheckErr(err, d.prepend(v)...)
}
func (d prefixedDebugger) Assert(expr bool, v ...interface{}) {
d.parent.Assert(expr, d.prepend(v)...)
}
func (d prefixedDebugger) Exit(code int) { d.parent.Exit(code) }
func (d prefixedDebugger) Push(prefix string) Debugger {
return prefixedDebugger{
parent: d,
prefix: "[" + prefix + "]",
}
}
func (d prefixedDebugger) Pop() Debugger {
return d.parent
}
// MockDebugger serves as a root Debugger instance for usage in tests. Unlike
// an actual Debugger, MockDebugger will not exit the program, but will track
// failures, checked errors, and exit codes.
type MockDebugger interface {
Debugger
// Output returns a reader of all logged data.
Output() io.Reader
// Failed returns true if Fail or Failf has been called on this debugger or a
// descendant of it (via Push).
Failed() bool
// Err returns the error passed to CheckErr.
Err() error
// Exited returns true if this Debugger (or a descendant of it) would have
// called os.Exit.
Exited() bool
// ExitCode returns the code this Debugger (or a descendant of it) passed to
// os.Exit. If Exited() returns false, this value is meaningless.
ExitCode() int
}
type mockDebugger struct {
Debugger
buf bytes.Buffer
failed bool
err error
exited bool
code int
}
// InitMockDebugger creates a new MockDebugger for usage in tests.
func InitMockDebugger() MockDebugger {
md := &mockDebugger{}
d := initDebugger(true, log.New(&md.buf, "", 0)).(rootDebugger)
d.fail = func(msgs ...interface{}) {
md.failed = true
d.defaultFail(msgs...)
}
d.err = func(err error, msgs ...interface{}) {
if err != nil {
md.err = err
}
d.defaultErr(err, msgs...)
}
d.exit = func(code int) {
md.exited = true
md.code = code
}
md.Debugger = d
return md
}
func (d *mockDebugger) Output() io.Reader { return &d.buf }
func (d *mockDebugger) Failed() bool { return d.failed }
func (d *mockDebugger) Err() error { return d.err }
func (d *mockDebugger) Exited() bool { return d.exited }
func (d *mockDebugger) ExitCode() int { return d.code }
var (
_ Debugger = rootDebugger{}
_ Debugger = prefixedDebugger{}
_ MockDebugger = &mockDebugger{}
)