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In my example animated gif with loop_count = 0 shows only 1 cycle after that LV_SIGNAL_LEAVE sended wich cause lv_task_set_prio(ext->task, LV_TASK_PRIO_OFF); and animation freezes.
I still don't understand something in this code
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I tried to use v7 version and have problem.
loop_count = 0 means that animation should repeated infinitely.
lv_lib_gif/lv_gif.c
Lines 120 to 143 in afdc2d6
In my example animated gif with loop_count = 0 shows only 1 cycle after that
LV_SIGNAL_LEAVE
sended wich causelv_task_set_prio(ext->task, LV_TASK_PRIO_OFF);
and animation freezes.I still don't understand something in this code
lv_lib_gif/lv_gif.c
Lines 138 to 141 in afdc2d6
As far as I understand ext->gif->loop_count read every time from file and in next next_frame_task_cb() call will updated to start value (from file).
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