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alien_invasion.py
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48 lines (36 loc) · 1.37 KB
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import pygame
from settings import Settings
from ship import Ship
import game_functions as gf
from pygame.sprite import Group
from game_stats import GameStats
from scoreboard import Scoreboard
from button import Button
def run_game():
# 创建游戏并创建一个屏幕对象
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption(ai_settings.screen_title)
# 创建一艘飞船
ship = Ship(ai_settings, screen)
# 创建一个外星人编组
aliens = Group()
# 创建外星人群
gf.create_fleet(ai_settings, screen, ship, aliens)
stats = GameStats(ai_settings)
# 创建一个用于存储子弹的编组
bullets = Group()
# 创建得分面板
sb = Scoreboard(ai_settings, screen, stats)
# 创建开始按钮
play_button = Button(ai_settings, screen, "play")
# 开始游戏主循环
while True:
gf.check_events(ai_settings, screen, ship, bullets, play_button, stats, aliens)
if stats.game_active:
ship.update()
gf.update_bullets(bullets, aliens, ai_settings, screen, ship, stats, sb)
gf.update_aliens(ai_settings, stats, screen, aliens, ship, bullets)
gf.update_screen(ai_settings, screen, ship, aliens, bullets, play_button, stats, sb)
run_game()