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CompilerLocatorCLANG.h
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : CompilerLocatorCLANG.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef COMPILERLOCATORCLANG_H
#define COMPILERLOCATORCLANG_H
#include "ICompilerLocator.h" // Base class: ICompilerLocator
class CompilerLocatorCLANG : public ICompilerLocator
{
protected:
void MSWLocate();
void AddTools(CompilerPtr compiler, const wxString& installFolder, const wxString& suffix = "");
void
AddTool(CompilerPtr compiler, const wxString& toolname, const wxString& toolpath, const wxString& extraArgs = "");
wxString GetClangVersion(const wxString& clangBinary);
wxString GetCompilerFullName(const wxString& clangBinary);
bool ReadMSWInstallLocation(const wxString& regkey, wxString& installPath, wxString& llvmVersion);
public:
CompilerLocatorCLANG();
virtual ~CompilerLocatorCLANG();
public:
bool Locate();
CompilerPtr Locate(const wxString& folder);
};
#endif // COMPILERLOCATORCLANG_H