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acceltabledlg.cpp
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : acceltabledlg.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "pluginmanager.h"
#include <wx/stdpaths.h>
#include <wx/tokenzr.h>
#include "globals.h"
#include <wx/ffile.h>
#include "newkeyshortcutdlg.h"
#include "acceltabledlg.h"
#include "manager.h"
#include <wx/imaglist.h>
#include <algorithm>
#include <wx/imaglist.h>
#include "windowattrmanager.h"
//-------------------------------------------------------------------------------
//Helper classes for sorting
//-------------------------------------------------------------------------------
struct AccelSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.accel.CmpNoCase(rStart.accel) < 0;
}
};
struct ActionSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.action.CmpNoCase(rStart.action) < 0;
}
};
struct ParentSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.parent.CmpNoCase(rStart.parent) < 0;
}
};
struct AccelRSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.accel.CmpNoCase(rStart.accel) > 0;
}
};
struct ActionRSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.action.CmpNoCase(rStart.action) > 0;
}
};
struct ParentRSorter {
bool operator()(const MenuItemData &rStart, const MenuItemData &rEnd) {
return rEnd.parent.CmpNoCase(rStart.parent) > 0;
}
};
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
AccelTableDlg::AccelTableDlg( wxWindow* parent )
: AccelTableBaseDlg( parent )
{
wxImageList* imageList= new wxImageList(16, 16);
imageList->Add(PluginManager::Get()->GetStdIcons()->LoadBitmap(wxT("list-control/16/sort_down")));
imageList->Add(PluginManager::Get()->GetStdIcons()->LoadBitmap(wxT("list-control/16/sort_up")));
m_listCtrl1->AssignImageList(imageList, wxIMAGE_LIST_SMALL);
m_listCtrl1->InsertColumn(LC_Menu, _("Menu"));
m_listCtrl1->InsertColumn(LC_Action, _("Action"));
m_listCtrl1->InsertColumn(LC_Accel, _("Accelerator"));
// By default sort the items according to the parent
m_SortCol = LC_Menu;
m_direction = 0;
MenuItemDataMap accelMap;
PluginManager::Get()->GetKeyboardManager()->GetAccelerators(accelMap);
PopulateTable(&accelMap);
// center the dialog
Centre();
m_textCtrlFilter->SetFocus();
WindowAttrManager::Load(this, "AccelTableDlg", NULL);
}
void AccelTableDlg::OnItemActivated( wxListEvent& event )
{
m_selectedItem = event.m_itemIndex;
DoItemActivated();
}
void AccelTableDlg::OnItemSelected( wxListEvent& event )
{
m_selectedItem = event.m_itemIndex;
}
void AccelTableDlg::PopulateTable(MenuItemDataMap *accelMap)
{
m_listCtrl1->Freeze();
m_listCtrl1->DeleteAllItems();
m_IDarray.Clear();
// If we have an accelerator map, replace the current one
if(accelMap) {
MenuItemDataMap::const_iterator iter = accelMap->begin();
m_itemsVec.clear();
// Convert the map into vector
for (; iter != accelMap->end(); iter++ ) {
m_itemsVec.push_back( iter->second );
}
}
if (!m_direction) {
switch(m_SortCol) {
case LC_Action: std::sort(m_itemsVec.begin(), m_itemsVec.end(), ActionRSorter()); break;
case LC_Accel: std::sort(m_itemsVec.begin(), m_itemsVec.end(), AccelRSorter()); break;
default: std::sort(m_itemsVec.begin(), m_itemsVec.end(), ParentRSorter());
}
} else {
switch(m_SortCol) {
case LC_Action: std::sort(m_itemsVec.begin(), m_itemsVec.end(), ActionSorter()); break;
case LC_Accel: std::sort(m_itemsVec.begin(), m_itemsVec.end(), AccelSorter()); break;
default: std::sort(m_itemsVec.begin(), m_itemsVec.end(), ParentSorter());
}
}
DisplayCorrectColumnImage();
wxString filterString = m_textCtrlFilter->GetValue();
filterString.MakeLower().Trim().Trim(false);
for (size_t i=0; i< m_itemsVec.size(); i++) {
MenuItemData item = m_itemsVec.at(i);
wxString action = item.action;
wxString accel = item.accel;
action.MakeLower();
accel.MakeLower();
if(filterString.IsEmpty() || action.Find(filterString) != wxNOT_FOUND || accel.Find(filterString) != wxNOT_FOUND) {
long row = AppendListCtrlRow(m_listCtrl1);
// We got a filter and there is a match, show this item
SetColumnText(m_listCtrl1, row, LC_Menu, item.parent);
SetColumnText(m_listCtrl1, row, LC_Action, item.action);
SetColumnText(m_listCtrl1, row, LC_Accel, item.accel);
// Store the id, which we'll need to identify the item later
m_IDarray.Add(item.id);
}
// else hide this entry
}
m_listCtrl1->SetColumnWidth(LC_Menu, wxLIST_AUTOSIZE);
m_listCtrl1->SetColumnWidth(LC_Action, wxLIST_AUTOSIZE);
m_listCtrl1->SetColumnWidth(LC_Accel, wxLIST_AUTOSIZE);
if (m_listCtrl1->GetItemCount()) { // Protect against all the items being filtered away
m_listCtrl1->SetItemState(0, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED);
m_listCtrl1->SetItemState(0, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
}
m_listCtrl1->Thaw();
}
void AccelTableDlg::OnColClicked(wxListEvent &event)
{
ListctrlCols col = (ListctrlCols)event.GetColumn();
if (col >= LC_End) {
// Protect against a click in the spare space after the last real column
return;
}
if (col == m_SortCol) {
// Subsequent click on same col, so toggle direction
m_direction = !m_direction;
} else {
// Different col, so direction is down again
m_direction = 0;
}
m_SortCol = col;
PopulateTable(NULL);
}
void AccelTableDlg::OnButtonOk(wxCommandEvent &e)
{
//export the content of table, and apply the changes
wxString content;
for (size_t i=0; i<m_itemsVec.size(); i++) {
MenuItemData mid = m_itemsVec.at(i);
content << mid.id;
content << wxT("|");
content << mid.parent;
content << wxT("|");
content << mid.action;
content << wxT("|");
content << mid.accel;
content << wxT("\n");
}
wxString fileName;
fileName = clStandardPaths::Get().GetUserDataDir() + wxFileName::GetPathSeparator() + wxT("config/accelerators.conf");
wxFFile file;
if (!file.Open(fileName, wxT("w+b"))) {
return;
}
file.Write(content);
file.Close();
//apply changes
ManagerST::Get()->UpdateMenuAccelerators();
EndModal( wxID_OK );
}
void AccelTableDlg::OnButtonDefaults(wxCommandEvent& e)
{
// re-load the default key bindings settings
MenuItemDataMap accelMap;
ManagerST::Get()->GetDefaultAcceleratorMap(accelMap);
PopulateTable(&accelMap);
}
void AccelTableDlg::OnEditButton(wxCommandEvent& e)
{
if (m_selectedItem != wxNOT_FOUND) {
DoItemActivated();
}
}
void AccelTableDlg::DoItemActivated()
{
wxCHECK_RET(((size_t)m_selectedItem) < m_IDarray.GetCount(), wxT("listctrl selection not in IDarray"));
//build the selected entry
MenuItemData mid;
mid.id = m_IDarray.Item(m_selectedItem);
mid.parent = GetColumnText(m_listCtrl1, m_selectedItem, LC_Menu);
mid.action = GetColumnText(m_listCtrl1, m_selectedItem, LC_Action);
mid.accel = GetColumnText(m_listCtrl1, m_selectedItem, LC_Accel);
if (PluginManager::Get()->GetKeyboardManager()->PopupNewKeyboardShortcutDlg(this, mid) == wxID_OK) {
// search the list for similar accelerator
for (size_t i=0; i<m_itemsVec.size(); i++) {
if (Compare(m_itemsVec.at(i).accel, mid.accel) && m_selectedItem != static_cast<int>(i) && mid.accel.IsEmpty() == false) {
wxString action = m_itemsVec.at(i).action;
wxMessageBox(wxString::Format(_("'%s' is already assigned to: '%s'"), mid.accel.c_str(), action.c_str()), _("CodeLite"), wxOK|wxCENTER|wxICON_WARNING, this);
return;
}
}
// Update the acceleration table
SetColumnText(m_listCtrl1, m_selectedItem, LC_Accel, mid.accel);
m_listCtrl1->SetColumnWidth(LC_Accel, wxLIST_AUTOSIZE);
// Update the vector as well
for (size_t i=0; i<m_itemsVec.size(); i++) {
if (m_itemsVec.at(i).id == mid.id) {
m_itemsVec.at(i).accel = mid.accel;
break;
}
}
}
}
bool AccelTableDlg::Compare(const wxString& accel1, const wxString& accel2)
{
wxArrayString accel1Tokens = wxStringTokenize(accel1, wxT("-"));
wxArrayString accel2Tokens = wxStringTokenize(accel2, wxT("-"));
if (accel1Tokens.GetCount() != accel2Tokens.GetCount()) {
return false;
}
for (size_t i=0; i<accel1Tokens.GetCount(); i++) {
if (accel2Tokens.Index(accel1Tokens.Item(i), false) == wxNOT_FOUND) {
return false;
}
}
return true;
}
void AccelTableDlg::OnText(wxCommandEvent& event)
{
wxUnusedVar(event);
PopulateTable(NULL);
}
void AccelTableDlg::DisplayCorrectColumnImage() const
{
// Set an 'up' or 'down' image to the clicked column
// Unset any existing image
for (int n = LC_Start; n < LC_End; ++n) {
int image = ( (n==m_SortCol) ? m_direction : wxNOT_FOUND );
wxListItem item;
item.SetMask(wxLIST_MASK_IMAGE);
item.SetImage(image);
m_listCtrl1->SetColumn(n, item);
}
}
AccelTableDlg::~AccelTableDlg()
{
WindowAttrManager::Save(this, "AccelTableDlg", NULL);
}