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AccelTableBaseDlg.h
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : AccelTableBaseDlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////
#ifndef ACCELTABLEBASEDLG_BASE_CLASSES_H
#define ACCELTABLEBASEDLG_BASE_CLASSES_H
#include <wx/settings.h>
#include <wx/xrc/xmlres.h>
#include <wx/xrc/xh_bmp.h>
#include <wx/dialog.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/listctrl.h>
#include <wx/button.h>
class AccelTableBaseDlg : public wxDialog
{
protected:
wxStaticText* m_staticText1;
wxTextCtrl* m_textCtrlFilter;
wxListCtrl* m_listCtrl1;
wxButton* m_buttonEdit;
wxButton* m_buttonDefault;
wxButton* m_button1;
wxButton* m_button2;
protected:
virtual void OnText(wxCommandEvent& event) { event.Skip(); }
virtual void OnColClicked(wxListEvent& event) { event.Skip(); }
virtual void OnItemActivated(wxListEvent& event) { event.Skip(); }
virtual void OnItemSelected(wxListEvent& event) { event.Skip(); }
virtual void OnEditButton(wxCommandEvent& event) { event.Skip(); }
virtual void OnButtonDefaults(wxCommandEvent& event) { event.Skip(); }
virtual void OnButtonOk(wxCommandEvent& event) { event.Skip(); }
public:
AccelTableBaseDlg(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Keyboard Shortcuts:"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(-1,-1), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
virtual ~AccelTableBaseDlg();
};
#endif