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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Bringing Characters to Life with Computer Brains in Unity
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A Non-Euclidean Rendering Engine for 3D scenes.
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
Lightweight, cross-platform & full-featured shader IDE
Quick Look extension for highlight source code files on macOS 10.15 and later.
Automatically identify anti-patterns in SQL queries
Toggl Desktop app for Windows, Mac and Linux
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Keylogger is 100% invisible keylogger not only for users, but also undetectable by antivirus software. keylogger Monitors all keystokes, Mouse clicks. It has a seperate process which continues capt…
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
GH-ICP: Iterative Closest Point algorithm with global optimal matching and hybrid metric [3DV' 18]
C++ implementation of the Coherent Point Drift point set registration algorithm.
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
🎇 A particle engine running on the GPU, using c++14 and OpenGL 4.4.