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I'm not sure if it's a bug or meant to be like this but the modify_behaviour doesn't seem to work on anythin other than villagers, iron/snow golems. If possible could we get the ability to use modify behaviour on all mobs that are neutral/hostile naturally for datapack/mod development.
The text was updated successfully, but these errors were encountered:
I'm not sure if it's a bug or meant to be like this but the modify_behaviour doesn't seem to work on anythin other than villagers, iron/snow golems. If possible could we get the ability to use modify behaviour on all mobs that are neutral/hostile naturally for datapack/mod development.
The text was updated successfully, but these errors were encountered: