Skip to content

Latest commit

 

History

History
100 lines (100 loc) · 6.96 KB

CHANGELOG.md

File metadata and controls

100 lines (100 loc) · 6.96 KB

/*

  • [2012-06-09 First Version]
    • provides strongly typed node classes and lists / dictionaries
    • provides easy access to class members / array items / data values
    • the parser now properly identifies types. So generating JSON with this framework should work.
    • only double quotes (") are used for quoting strings.
    • provides "casting" properties to easily convert to / from those types:
  • int / float / double / bool
    • provides a common interface for each node so no explicit casting is required.
    • the parser tries to avoid errors, but if malformed JSON is parsed the result is more or less undefined
    • It can serialize/deserialize a node tree into/from an experimental compact binary format. It might
  • be handy if you want to store things in a file and don't want it to be easily modifiable
  • [2012-12-17 Update]
    • Added internal JSONLazyCreator class which simplifies the construction of a JSON tree
  • Now you can simple reference any item that doesn't exist yet and it will return a JSONLazyCreator
  • The class determines the required type by it's further use, creates the type and removes itself.
    • Added binary serialization / deserialization.
  • The usage of the SharpZipLib library can be disabled by removing or commenting out the USE_SharpZipLib define at the top
    • The serializer uses different types when it comes to store the values. Since my data values
  • are all of type string, the serializer will "try" which format fits best. The order is: int, float, double, bool, string.
  • It's not the most efficient way but for a moderate amount of data it should work on all platforms.
  • [2017-03-08 Update]
    • Optimised parsing by using a StringBuilder for token. This prevents performance issues when large
  • string data fields are contained in the json data.
    • Finally refactored the badly named JSONClass into JSONObject.
    • Replaced the old JSONData class by distict typed classes ( JSONString, JSONNumber, JSONBool, JSONNull ) this
  • allows to propertly convert the node tree back to json without type information loss. The actual value
  • parsing now happens at parsing time and not when you actually access one of the casting properties.
  • [2017-04-11 Update]
    • Fixed parsing bug where empty string values have been ignored.
    • Optimised "ToString" by using a StringBuilder internally. This should heavily improve performance for large files
    • Changed the overload of "ToString(string aIndent)" to "ToString(int aIndent)"
  • [2017-11-29 Update]
    • Removed the IEnumerator implementations on JSONArray & JSONObject and replaced it with a common
  • struct Enumerator in JSONNode that should avoid garbage generation. The enumerator always works
  • on KeyValuePair<string, JSONNode>, even for JSONArray.
    • Added two wrapper Enumerators that allows for easy key or value enumeration. A JSONNode now has
  • a "Keys" and a "Values" enumerable property. Those are also struct enumerators / enumerables
    • A KeyValuePair<string, JSONNode> can now be implicitly converted into a JSONNode. This allows
  • a foreach loop over a JSONNode to directly access the values only. Since KeyValuePair as well as
  • all the Enumerators are structs, no garbage is allocated.
    • To add Linq support another "LinqEnumerator" is available through the "Linq" property. This
  • enumerator does implement the generic IEnumerable interface so most Linq extensions can be used
  • on this enumerable object. This one does allocate memory as it's a wrapper class.
    • The Escape method now escapes all control characters (# < 32) in strings as uncode characters
  • (\uXXXX) and if the static bool JSONNode.forceASCII is set to true it will also escape all
  • characters # > 127. This might be useful if you require an ASCII output. Though keep in mind
  • when your strings contain many non-ascii characters the strings become much longer (x6) and are
  • no longer human readable.
    • The node types JSONObject and JSONArray now have an "Inline" boolean switch which will default to
  • false. It can be used to serialize this element inline even you serialize with an indented format
  • This is useful for arrays containing numbers so it doesn't place every number on a new line
    • Extracted the binary serialization code into a seperate extension file. All classes are now declared
  • as "partial" so an extension file can even add a new virtual or abstract method / interface to
  • JSONNode and override it in the concrete type classes. It's of course a hacky approach which is
  • generally not recommended, but i wanted to keep everything tightly packed.
    • Added a static CreateOrGet method to the JSONNull class. Since this class is immutable it could
  • be reused without major problems. If you have a lot null fields in your data it will help reduce
  • the memory / garbage overhead. I also added a static setting (reuseSameInstance) to JSONNull
  • (default is true) which will change the behaviour of "CreateOrGet". If you set this to false
  • CreateOrGet will not reuse the cached instance but instead create a new JSONNull instance each time.
  • I made the JSONNull constructor private so if you need to create an instance manually use
  • JSONNull.CreateOrGet()
  • [2018-01-09 Update]
    • Changed all double.TryParse and double.ToString uses to use the invariant culture to avoid problems
  • on systems with a culture that uses a comma as decimal point.
  • [2018-01-26 Update]
    • Added AsLong. Note that a JSONNumber is stored as double and can't represent all long values. However
  • storing it as string would work.
    • Added static setting "JSONNode.longAsString" which controls the default type that is used by the
  • LazyCreator when using AsLong
  • [2018-04-25 Update]
    • Added support for parsing single values (JSONBool, JSONString, JSONNumber, JSONNull) as top level value.
  • [2019-02-18 Update]
    • Added HasKey(key) and GetValueOrDefault(key, default) to the JSONNode class to provide way to read
  • values conditionally without creating a LazyCreator
  • [2019-03-25 Update]
    • Added static setting "allowLineComments" to the JSONNode class which is true by default. This allows
  • "//" line comments when parsing json text as long as it's not within quoted text. All text after // up
  • to the end of the line is completely ignored / skipped. This makes it easier to create human readable
  • and editable files. Note that stripped comments are not read, processed or preserved in any way. So
  • this feature is only relevant for human created files.
    • Explicitly strip BOM (Byte Order Mark) when parsing to avoid getting it leaked into a single primitive
  • value. That's a rare case but better safe than sorry.
    • Allowing adding the empty string as key
  • [2019-12-10 Update]
    • Added Clone() method to JSONNode to allow cloning of a whole node tree.

*/