/*
- [2012-06-09 First Version]
-
- provides strongly typed node classes and lists / dictionaries
-
- provides easy access to class members / array items / data values
-
- the parser now properly identifies types. So generating JSON with this framework should work.
-
- only double quotes (") are used for quoting strings.
-
- provides "casting" properties to easily convert to / from those types:
- int / float / double / bool
-
- provides a common interface for each node so no explicit casting is required.
-
- the parser tries to avoid errors, but if malformed JSON is parsed the result is more or less undefined
-
- It can serialize/deserialize a node tree into/from an experimental compact binary format. It might
- be handy if you want to store things in a file and don't want it to be easily modifiable
- [2012-12-17 Update]
-
- Added internal JSONLazyCreator class which simplifies the construction of a JSON tree
- Now you can simple reference any item that doesn't exist yet and it will return a JSONLazyCreator
- The class determines the required type by it's further use, creates the type and removes itself.
-
- Added binary serialization / deserialization.
-
- Added support for BZip2 zipped binary format. Requires the SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ )
- The usage of the SharpZipLib library can be disabled by removing or commenting out the USE_SharpZipLib define at the top
-
- The serializer uses different types when it comes to store the values. Since my data values
- are all of type string, the serializer will "try" which format fits best. The order is: int, float, double, bool, string.
- It's not the most efficient way but for a moderate amount of data it should work on all platforms.
- [2017-03-08 Update]
-
- Optimised parsing by using a StringBuilder for token. This prevents performance issues when large
- string data fields are contained in the json data.
-
- Finally refactored the badly named JSONClass into JSONObject.
-
- Replaced the old JSONData class by distict typed classes ( JSONString, JSONNumber, JSONBool, JSONNull ) this
- allows to propertly convert the node tree back to json without type information loss. The actual value
- parsing now happens at parsing time and not when you actually access one of the casting properties.
- [2017-04-11 Update]
-
- Fixed parsing bug where empty string values have been ignored.
-
- Optimised "ToString" by using a StringBuilder internally. This should heavily improve performance for large files
-
- Changed the overload of "ToString(string aIndent)" to "ToString(int aIndent)"
- [2017-11-29 Update]
-
- Removed the IEnumerator implementations on JSONArray & JSONObject and replaced it with a common
- struct Enumerator in JSONNode that should avoid garbage generation. The enumerator always works
- on KeyValuePair<string, JSONNode>, even for JSONArray.
-
- Added two wrapper Enumerators that allows for easy key or value enumeration. A JSONNode now has
- a "Keys" and a "Values" enumerable property. Those are also struct enumerators / enumerables
-
- A KeyValuePair<string, JSONNode> can now be implicitly converted into a JSONNode. This allows
- a foreach loop over a JSONNode to directly access the values only. Since KeyValuePair as well as
- all the Enumerators are structs, no garbage is allocated.
-
- To add Linq support another "LinqEnumerator" is available through the "Linq" property. This
- enumerator does implement the generic IEnumerable interface so most Linq extensions can be used
- on this enumerable object. This one does allocate memory as it's a wrapper class.
-
- The Escape method now escapes all control characters (# < 32) in strings as uncode characters
- (\uXXXX) and if the static bool JSONNode.forceASCII is set to true it will also escape all
- characters # > 127. This might be useful if you require an ASCII output. Though keep in mind
- when your strings contain many non-ascii characters the strings become much longer (x6) and are
- no longer human readable.
-
- The node types JSONObject and JSONArray now have an "Inline" boolean switch which will default to
- false. It can be used to serialize this element inline even you serialize with an indented format
- This is useful for arrays containing numbers so it doesn't place every number on a new line
-
- Extracted the binary serialization code into a seperate extension file. All classes are now declared
- as "partial" so an extension file can even add a new virtual or abstract method / interface to
- JSONNode and override it in the concrete type classes. It's of course a hacky approach which is
- generally not recommended, but i wanted to keep everything tightly packed.
-
- Added a static CreateOrGet method to the JSONNull class. Since this class is immutable it could
- be reused without major problems. If you have a lot null fields in your data it will help reduce
- the memory / garbage overhead. I also added a static setting (reuseSameInstance) to JSONNull
- (default is true) which will change the behaviour of "CreateOrGet". If you set this to false
- CreateOrGet will not reuse the cached instance but instead create a new JSONNull instance each time.
- I made the JSONNull constructor private so if you need to create an instance manually use
- JSONNull.CreateOrGet()
- [2018-01-09 Update]
-
- Changed all double.TryParse and double.ToString uses to use the invariant culture to avoid problems
- on systems with a culture that uses a comma as decimal point.
- [2018-01-26 Update]
-
- Added AsLong. Note that a JSONNumber is stored as double and can't represent all long values. However
- storing it as string would work.
-
- Added static setting "JSONNode.longAsString" which controls the default type that is used by the
- LazyCreator when using AsLong
- [2018-04-25 Update]
-
- Added support for parsing single values (JSONBool, JSONString, JSONNumber, JSONNull) as top level value.
- [2019-02-18 Update]
-
- Added HasKey(key) and GetValueOrDefault(key, default) to the JSONNode class to provide way to read
- values conditionally without creating a LazyCreator
- [2019-03-25 Update]
-
- Added static setting "allowLineComments" to the JSONNode class which is true by default. This allows
- "//" line comments when parsing json text as long as it's not within quoted text. All text after // up
- to the end of the line is completely ignored / skipped. This makes it easier to create human readable
- and editable files. Note that stripped comments are not read, processed or preserved in any way. So
- this feature is only relevant for human created files.
-
- Explicitly strip BOM (Byte Order Mark) when parsing to avoid getting it leaked into a single primitive
- value. That's a rare case but better safe than sorry.
-
- Allowing adding the empty string as key
- [2019-12-10 Update]
-
- Added Clone() method to JSONNode to allow cloning of a whole node tree.
*/