Luna is a videogame editor I worked on as a side project, specifically aimed at creating 2D top-down games (similar to SNES RPGs). The types of files it would allow for editing include sprites, animations, tilesets, and maps, although currently, only the tileset section is finished. The app is written using Vue, and was created mostly as a way for me to become familiar with front-end web development.
Note (6/27/20): I have decided to switch to using Svelte for this project after reading up on it and looking at the differences with Vue. That repository is found here.