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30 Pull requests merged by 13 people
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Add 'const' to pointer parameters
#12355 merged
Feb 21, 2025 -
make start&length represent utf32 indices (macos)
#12354 merged
Feb 21, 2025 -
Remove redundant casts
#12351 merged
Feb 21, 2025 -
Added 32-bit texture formats to Texture_GetBlockWidth() and Texture_GetBlockHeight()
#12350 merged
Feb 21, 2025 -
Refactored SDL_CreateJoystickName() into a general SDL_CreateDeviceName()
#12349 merged
Feb 21, 2025 -
use hidapi to get mouse/keyboard string
#12330 merged
Feb 21, 2025 -
Add support for Motion JPEG frames in SDL 2D rendering
#12337 merged
Feb 20, 2025 -
wayland: Add support for high-DPI icons
#12346 merged
Feb 20, 2025 -
x11: Use the current or last-requested window position when setting t…
#12342 merged
Feb 20, 2025 -
Call SDL_DiscardAllCommands() for the software renderer as well
#12343 merged
Feb 20, 2025 -
thread/windows: fix stack overflow in exception naming
#12340 merged
Feb 20, 2025 -
Fix SDL_emscriptenaudio.c under wasm64
#12336 merged
Feb 19, 2025 -
Fix SDL_emscriptenaudio.c under wasm64
#12332 merged
Feb 18, 2025 -
Remove usages of
restrict
keyword in SDL_render.c#12331 merged
Feb 18, 2025 -
x11: Set the pending window position immediately after mapping
#12328 merged
Feb 18, 2025 -
Rename "DreamPort" to "DreamPicoPort"
#12325 merged
Feb 18, 2025 -
Unchecked Return Value in WIN_SuspendScreenSaver
#12316 merged
Feb 17, 2025 -
Removing Double-free Issue
#12317 merged
Feb 17, 2025 -
Incorrect bfOffBits Calculation in WIN_ConvertDIBtoBMP
#12315 merged
Feb 17, 2025 -
AddPulseAudioDevice(): Fix use-after-free
#12314 merged
Feb 17, 2025 -
wayland: Add color manager protocol support
#11192 merged
Feb 17, 2025 -
Camera fixes
#12312 merged
Feb 17, 2025 -
Fixed Memory/Resource Leaks
#12304 merged
Feb 17, 2025 -
test/testaudio.c: Fix use-after-free warning
#12307 merged
Feb 17, 2025 -
test/testautomation_audio.c: Free variables before returning
#12305 merged
Feb 17, 2025 -
[Haiku] Check if the returned _SDL_GLView is null or not
#12303 merged
Feb 16, 2025 -
test/testautomation_intrinsics.c: Free variables before returning
#12300 merged
Feb 16, 2025 -
src/test/SDL_test_harness.c: Free variables before returning
#12298 merged
Feb 16, 2025 -
hashtable: Redesign the hashtable API
#12290 merged
Feb 15, 2025
2 Pull requests opened by 2 people
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[Windows] Report raw absolute mouse input as pen events when SDL_HINT_PEN_MOUSE_EVENTS is disabled
#12329 opened
Feb 18, 2025 -
Check desired window area when checking zoom state
#12357 opened
Feb 22, 2025
17 Issues closed by 6 people
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Mouse events on Cocoa macOS stopped working.
#12323 closed
Feb 21, 2025 -
Broken mouse capture on macOS
#12218 closed
Feb 21, 2025 -
SDL_TextEditingEvent reports length 2 for emojis
#12344 closed
Feb 21, 2025 -
SDL3: Single channel integer texture formats are not fully supported
#12335 closed
Feb 21, 2025 -
SDL3: Generic Keyboard/Mouse names
#12319 closed
Feb 21, 2025 -
SDL3: delay while using webcam capture card
#12183 closed
Feb 20, 2025 -
SDL issue number 12345 dance party!
#12345 closed
Feb 20, 2025 -
Make the Storage API to be able to load shared libraries
#12306 closed
Feb 20, 2025 -
[Mac OS] SDL2 applications crash if USB joystick attached (Speedlink Competition Pro)
#12255 closed
Feb 20, 2025 -
SDL3: Unknown SDL_MouseID/SDL_KeyboardID in events
#12320 closed
Feb 20, 2025 -
[SDL 3.2.4 - Linux 64bit X11] SDL_SetWindowPosition failure
#12220 closed
Feb 18, 2025 -
problem with using the SDL_RenderCopy() function inside another function
#12327 closed
Feb 18, 2025 -
Document bindings for compute shader in the GPU API
#12310 closed
Feb 17, 2025 -
[Haiku] woodeneye-008 crashes while quiting
#12284 closed
Feb 16, 2025 -
Error in mediafoundation camera frame acquisition
#12210 closed
Feb 16, 2025 -
SDL_SetObjectsInvalid assertion failure when closing with a detached thread
#12301 closed
Feb 16, 2025 -
Populating event fields with data depending on the event type
#11163 closed
Feb 16, 2025
20 Issues opened by 16 people
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SDL3: Bug: SDL_PenProximityEvent never supplies a no-zero windowID
#12356 opened
Feb 22, 2025 -
[SDL 3.2.4] LUbuntu - opening windows at coordinate makes it sometimes move wrong from "decoration size"
#12353 opened
Feb 21, 2025 -
[SDL 3.2.4] Resizing the window makes it move
#12348 opened
Feb 21, 2025 -
SDL3: Gamepad undetected (8BitDo Micro)
#12347 opened
Feb 21, 2025 -
Possible SDL_HINT_JOYSTICK_HAPTIC_AXES
#12341 opened
Feb 20, 2025 -
Discussion: Consider `typedef enum` a few types that are currently just `typedef`
#12339 opened
Feb 20, 2025 -
Rename `SDL_EventEnabled`
#12338 opened
Feb 20, 2025 -
Rename SDL_GetRenderWindow
#12334 opened
Feb 19, 2025 -
SDL3: SDL_RenderPresent slows down over time to a peak point and remains
#12333 opened
Feb 19, 2025 -
PROBLEM WHEN HANDLING D BUTTON INTERACTION (sdl2)
#12326 opened
Feb 18, 2025 -
Windows tablets don't report pen events when relative mouse mode is enabled
#12324 opened
Feb 18, 2025 -
SDL3: Bug: Mouse events generated by pen events do not have SDL_PEN_MOUSEID
#12322 opened
Feb 18, 2025 -
SDL3 Proposal: Force touch trackpad
#12321 opened
Feb 18, 2025 -
SDL3: Audio Stream Callback Timing
#12318 opened
Feb 18, 2025 -
Threads are needed by many SDL subsystems and may not be disabled when compiling for 3DS
#12313 opened
Feb 17, 2025 -
Fragment shader should be optional in SDL_gpu graphics pipeline
#12311 opened
Feb 17, 2025 -
SDL_CreateTexture fails but still returns a texture
#12309 opened
Feb 17, 2025 -
SDL3 Examples source code cannot be copied with Ctrl-C
#12308 opened
Feb 17, 2025 -
SDL_AppIterate behaviour on macOS
#12302 opened
Feb 16, 2025 -
SDL3 slight window freeze on resize Windows 11
#12299 opened
Feb 16, 2025
16 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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add `SDL_SetRelativeMouseTransform`
#11539 commented on
Feb 22, 2025 • 11 new comments -
SDL_TLSData storage leak, probably?
#12291 commented on
Feb 15, 2025 • 0 new comments -
Linux: Embedded form cannot receive mouse events
#12221 commented on
Feb 15, 2025 • 0 new comments -
Audio capture callback never triggered with pulseaudio and SDL2 >= 2.30.0
#9706 commented on
Feb 16, 2025 • 0 new comments -
SDL3 direct3d12 not rendering textures
#12276 commented on
Feb 17, 2025 • 0 new comments -
[macos] HIDAPI device disconnected while opening
#10539 commented on
Feb 17, 2025 • 0 new comments -
8bitdo SN30 Pro+ controller issues on macos
#12126 commented on
Feb 18, 2025 • 0 new comments -
[SDL3] GPU: Investigate adding a Query API
#11696 commented on
Feb 18, 2025 • 0 new comments -
Steam Deck gamepad is not picked up in desktop mode starting with SDL 2.30.9
#11861 commented on
Feb 21, 2025 • 0 new comments -
Validation / queries for SDL_GPU features with poor support
#12093 commented on
Feb 21, 2025 • 0 new comments -
macOS: SDL_SyncWindow can time out if the app supports live resize
#12233 commented on
Feb 21, 2025 • 0 new comments -
[SDL 3.2.5, macOS 15.3] Window height and width 20px smaller than expected when using SDL_WINDOW_RESIZABLE
#12228 commented on
Feb 22, 2025 • 0 new comments -
SDL3 GPU WebGPU Backend
#12046 commented on
Feb 16, 2025 • 0 new comments -
Restore support for the Nokia N-Gage
#12148 commented on
Feb 15, 2025 • 0 new comments -
GPU: Make Vulkan transfer buffers dedicated allocs
#12256 commented on
Feb 15, 2025 • 0 new comments -
Some assorted fixes
#12274 commented on
Feb 21, 2025 • 0 new comments