-
Notifications
You must be signed in to change notification settings - Fork 31
/
libretro_core_options.h
995 lines (935 loc) · 28.6 KB
/
libretro_core_options.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
#ifndef LIBRETRO_CORE_OPTIONS_H__
#define LIBRETRO_CORE_OPTIONS_H__
#include <stdlib.h>
#include <string.h>
#include <libretro.h>
#include <retro_inline.h>
#ifndef HAVE_NO_LANGEXTRA
#include "libretro_core_options_intl.h"
#endif
/*
********************************
* VERSION: 2.0
********************************
*
* - 2.0: Add support for core options v2 interface
* - 1.3: Move translations to libretro_core_options_intl.h
* - libretro_core_options_intl.h includes BOM and utf-8
* fix for MSVC 2010-2013
* - Added HAVE_NO_LANGEXTRA flag to disable translations
* on platforms/compilers without BOM support
* - 1.2: Use core options v1 interface when
* RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1
* (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1)
* - 1.1: Support generation of core options v0 retro_core_option_value
* arrays containing options with a single value
* - 1.0: First commit
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
********************************
* Core Option Definitions
********************************
*/
/* RETRO_LANGUAGE_ENGLISH */
/* Default language:
* - All other languages must include the same keys and values
* - Will be used as a fallback in the event that frontend language
* is not available
* - Will be used as a fallback for any missing entries in
* frontend language definition */
struct retro_core_option_v2_category option_cats_us[] = {
{
"video",
"Video",
"Configure display cropping, frame skipping and other image output parameters."
},
{
"input",
"Input",
"Configure light gun, mouse and NegCon input."
},
{
"hacks",
"Emulation Hacks",
"Configure processor overclocking and emulation accuracy parameters affecting low-level performance and compatibility."
},
{
"cd",
"CD",
"Configure settings related to CD games."
},
{ NULL, NULL, NULL },
};
struct retro_core_option_v2_definition option_defs_us[] = {
{
"sgx_palette",
"Color Palette",
NULL,
"Composite tries to recreate the original console output and can show more details in some games.",
NULL,
"video",
{
{ "RGB", NULL },
{ "Composite", NULL },
{ NULL, NULL},
},
"RGB"
},
{
"sgx_aspect_ratio",
"Aspect Ratio",
NULL,
"Choose the preferred content aspect ratio. When using games that constantly switch between 256 and 352 modes and using auto aspect, it's best to set the horizontal width to 342 to minimize resizing and extra black lines since this width is in ratio of 256 width mode (or something like that, just test with Asuka 100% which is one of the games that switch between these modes).",
NULL,
"video",
{
{ "auto", "Auto" },
{ "6:5", NULL },
{ "4:3", NULL },
{ NULL, NULL },
},
"auto"
},
{
"sgx_hoverscan",
"Horizontal Overscan (352 Width Mode Only)",
NULL,
"Choose the maximum image width to be displayed. Lower values will crop the right side of the image (for 352 px width games).",
NULL,
"video",
{
{ "300", NULL },
{ "302", NULL },
{ "304", NULL },
{ "306", NULL },
{ "308", NULL },
{ "310", NULL },
{ "312", NULL },
{ "314", NULL },
{ "316", NULL },
{ "318", NULL },
{ "320", NULL },
{ "322", NULL },
{ "324", NULL },
{ "326", NULL },
{ "328", NULL },
{ "330", NULL },
{ "332", NULL },
{ "334", NULL },
{ "336", NULL },
{ "338", NULL },
{ "340", NULL },
{ "342", NULL },
{ "344", NULL },
{ "346", NULL },
{ "348", NULL },
{ "350", NULL },
{ "352", "352 (Default)" },
{ NULL, NULL },
},
"352"
},
{
"sgx_initial_scanline",
"Initial Scanline",
NULL,
"First rendered scanline. Higher values will crop the top of the image.",
NULL,
"video",
{
{ "0", NULL },
{ "1", NULL },
{ "2", NULL },
{ "3", "3 (Default)" },
{ "4", NULL },
{ "5", NULL },
{ "6", NULL },
{ "7", NULL },
{ "8", NULL },
{ "9", NULL },
{ "10", NULL },
{ "11", NULL },
{ "12", NULL },
{ "13", NULL },
{ "14", NULL },
{ "15", NULL },
{ "16", NULL },
{ "17", NULL },
{ "18", NULL },
{ "19", NULL },
{ "20", NULL },
{ "21", NULL },
{ "22", NULL },
{ "23", NULL },
{ "24", NULL },
{ "25", NULL },
{ "26", NULL },
{ "27", NULL },
{ "28", NULL },
{ "29", NULL },
{ "30", NULL },
{ "31", NULL },
{ "32", NULL },
{ "33", NULL },
{ "34", NULL },
{ "35", NULL },
{ "36", NULL },
{ "37", NULL },
{ "38", NULL },
{ "39", NULL },
{ "40", NULL },
{ NULL, NULL },
},
"3"
},
{
"sgx_last_scanline",
"Last Scanline",
NULL,
"Last rendered scanline. Lower values will crop the bottom of the image.",
NULL,
"video",
{
{ "208", NULL },
{ "209", NULL },
{ "210", NULL },
{ "211", NULL },
{ "212", NULL },
{ "213", NULL },
{ "214", NULL },
{ "215", NULL },
{ "216", NULL },
{ "217", NULL },
{ "218", NULL },
{ "219", NULL },
{ "220", NULL },
{ "221", NULL },
{ "222", NULL },
{ "223", NULL },
{ "224", NULL },
{ "225", NULL },
{ "226", NULL },
{ "227", NULL },
{ "228", NULL },
{ "229", NULL },
{ "230", NULL },
{ "231", NULL },
{ "232", NULL },
{ "233", NULL },
{ "234", NULL },
{ "235", NULL },
{ "236", NULL },
{ "237", NULL },
{ "238", NULL },
{ "239", NULL },
{ "240", NULL },
{ "241", NULL },
{ "242", "242 (Default)" },
{ NULL, NULL },
},
"242"
},
{
"sgx_mouse_sensitivity",
"Mouse Sensitivity",
NULL,
"Higher values will make the mouse cursor move faster.",
NULL,
"input",
{
{ "0.25", NULL },
{ "0.50", NULL },
{ "0.75", NULL },
{ "1.00", NULL },
{ "1.25", NULL },
{ "1.50", NULL },
{ "1.75", NULL },
{ "2.00", NULL },
{ "2.25", NULL },
{ "2.50", NULL },
{ "2.75", NULL },
{ "3.00", NULL },
{ "3.25", NULL },
{ "3.50", NULL },
{ "3.75", NULL },
{ "4.00", NULL },
{ "4.25", NULL },
{ "4.50", NULL },
{ "4.75", NULL },
{ "5.00", NULL },
{ NULL, NULL },
},
"1.25"
},
{
"sgx_up_down_allowed",
"Allow Opposing Directions",
NULL,
"Enabling this will allow pressing / quickly alternating / holding both left and right (or up and down) directions at the same time. This may cause movement-based glitches.",
NULL,
"input",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_disable_softreset",
"Disable Soft Reset (RUN+SELECT)",
NULL,
"When RUN and SELECT are pressed simultaneously, disable both buttons temporarily instead of resetting.",
NULL,
"input",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_multitap",
"Multitap 5-port Controller",
NULL,
"Enable up to 5-player multitap emulation. Disabling this is only needed in some cases (e.g. Cho Aniki).",
NULL,
"input",
{
{ "enabled", NULL },
{ "disabled", NULL },
{ NULL, NULL},
},
"enabled"
},
{
"sgx_default_joypad_type_p1",
"P1 Default Joypad Type",
NULL,
"Choose if port 1 joypad should be 2 or 6 buttons by default. This option is only applied when the core starts, if you want to switch while content is running, use the 'Mode Switch' button. NOTE: 6 buttons joypad can have weird behaviors in non compatible games.",
NULL,
"input",
{
{ "2 Buttons", NULL },
{ "6 Buttons", NULL },
{ NULL, NULL},
},
"2 Buttons"
},
{
"sgx_default_joypad_type_p2",
"P2 Default Joypad Type",
NULL,
"Choose if port 2 joypad should be 2 or 6 buttons by default. This option is only applied when the core starts, if you want to switch while content is running, use the 'Mode Switch' button. NOTE: 6 buttons joypad can have weird behaviors in non compatible games.",
NULL,
"input",
{
{ "2 Buttons", NULL },
{ "6 Buttons", NULL },
{ NULL, NULL},
},
"2 Buttons"
},
{
"sgx_default_joypad_type_p3",
"P3 Default Joypad Type",
NULL,
"Choose if port 3 joypad should be 2 or 6 buttons by default. This option is only applied when the core starts, if you want to switch while content is running, use the 'Mode Switch' button. NOTE: 6 buttons joypad can have weird behaviors in non compatible games.",
NULL,
"input",
{
{ "2 Buttons", NULL },
{ "6 Buttons", NULL },
{ NULL, NULL},
},
"2 Buttons"
},
{
"sgx_default_joypad_type_p4",
"P4 Default Joypad Type",
NULL,
"Choose if port 4 joypad should be 2 or 6 buttons by default. This option is only applied when the core starts, if you want to switch while content is running, use the 'Mode Switch' button. NOTE: 6 buttons joypad can have weird behaviors in non compatible games.",
NULL,
"input",
{
{ "2 Buttons", NULL },
{ "6 Buttons", NULL },
{ NULL, NULL},
},
"2 Buttons"
},
{
"sgx_default_joypad_type_p5",
"P5 Default Joypad Type",
NULL,
"Choose if port 5 joypad should be 2 or 6 buttons by default. This option is only applied when the core starts, if you want to switch while content is running, use the 'Mode Switch' button. NOTE: 6 buttons joypad can have weird behaviors in non compatible games.",
NULL,
"input",
{
{ "2 Buttons", NULL },
{ "6 Buttons", NULL },
{ NULL, NULL},
},
"2 Buttons"
},
{
"sgx_turbo_toggle",
"Turbo Hotkey Mode",
NULL,
"Enable turbo buttons. Hotkeys (buttons III and IV) can behave as either toggle switches or dedicated (hold to use) turbo buttons.",
NULL,
"input",
{
{ "disabled", NULL },
{ "switch", "Toggle" },
{ "dedicated", "Dedicated" },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_turbo_toggle_hotkey",
"Alternate Turbo Hotkey",
NULL,
"Assign RetroPad's L3/R3 buttons as turbo hotkeys instead of buttons III and IV. Works only in 'Toggle' mode and only as long as nothing is assigned to the L3/R3 buttons. You can avoid remapping buttons III and IV when switching to 6-button controller mode with this.",
NULL,
"input",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_turbo_delay",
"Turbo Delay",
NULL,
"Adjust the time between turbo fire (in frames).",
NULL,
"input",
{
{ "3", NULL },
{ "4", NULL },
{ "5", NULL },
{ "6", NULL },
{ "7", NULL },
{ "8", NULL },
{ "9", NULL },
{ "10", NULL },
{ "11", NULL },
{ "12", NULL },
{ "13", NULL },
{ "14", NULL },
{ "15", NULL },
{ "30", NULL },
{ "60", NULL },
{ NULL, NULL },
},
"3"
},
{
"sgx_cdimagecache",
"CD Image Cache (Restart Required)",
NULL,
"Load the complete image into memory at startup. Can potentially decrease loading times at the cost of an increased startup time.",
NULL,
"cd",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_cdbios",
"CD BIOS (Restart Required)",
NULL,
"Most games can run on 'System Card 3'. 'Games Express' is needed for several unlicensed games.",
NULL,
"cd",
{
{ "Games Express", NULL },
{ "System Card 1", NULL },
{ "System Card 2", NULL },
{ "System Card 3", NULL },
{ NULL, NULL },
},
"System Card 3"
},
{
"sgx_detect_gexpress",
"Detect Games Express CD (Restart Required)",
NULL,
"Automatically load the Games Express BIOS regardless of CD BIOS setting when loading Games Express CD games.",
NULL,
"cd",
{
{ "enabled", NULL },
{ "disabled", NULL },
{ NULL, NULL },
},
"enabled"
},
{
"sgx_cdspeed",
"(CD) CD Speed",
"CD Speed",
"Higher values enable faster loading times but can cause issues with a couple of games.",
NULL,
"cd",
{
{ "1", NULL },
{ "2", NULL },
{ "4", NULL },
{ "8", NULL },
{ NULL, NULL },
},
"1"
},
{
"sgx_adpcmvolume",
"(CD) ADPCM Volume %",
"ADPCM Volume %",
"CD game only. Setting this volume control too high may cause sample clipping.",
"Setting this volume control too high may cause sample clipping.",
"cd",
{
{ "0", NULL },
{ "10", NULL },
{ "20", NULL },
{ "30", NULL },
{ "40", NULL },
{ "50", NULL },
{ "60", NULL },
{ "70", NULL },
{ "80", NULL },
{ "90", NULL },
{ "100", NULL },
{ "110", NULL },
{ "120", NULL },
{ "130", NULL },
{ "140", NULL },
{ "150", NULL },
{ "160", NULL },
{ "170", NULL },
{ "180", NULL },
{ "190", NULL },
{ "200", NULL },
{ NULL, NULL },
},
"100"
},
{
"sgx_cddavolume",
"(CD) CDDA Volume %",
"CDDA Volume %",
"CD game only. Setting this volume control too high may cause sample clipping.",
"Setting this volume control too high may cause sample clipping.",
"cd",
{
{ "0", NULL },
{ "10", NULL },
{ "20", NULL },
{ "30", NULL },
{ "40", NULL },
{ "50", NULL },
{ "60", NULL },
{ "70", NULL },
{ "80", NULL },
{ "90", NULL },
{ "100", NULL },
{ "110", NULL },
{ "120", NULL },
{ "130", NULL },
{ "140", NULL },
{ "150", NULL },
{ "160", NULL },
{ "170", NULL },
{ "180", NULL },
{ "190", NULL },
{ "200", NULL },
{ NULL, NULL },
},
"100"
},
{
"sgx_cdpsgvolume",
"(CD) PSG Volume %",
"CD PSG Volume %",
"CD game only. Setting this volume control too high may cause sample clipping.",
"Setting this volume control too high may cause sample clipping.",
"cd",
{
{ "0", NULL },
{ "10", NULL },
{ "20", NULL },
{ "30", NULL },
{ "40", NULL },
{ "50", NULL },
{ "60", NULL },
{ "70", NULL },
{ "80", NULL },
{ "90", NULL },
{ "100", NULL },
{ "110", NULL },
{ "120", NULL },
{ "130", NULL },
{ "140", NULL },
{ "150", NULL },
{ "160", NULL },
{ "170", NULL },
{ "180", NULL },
{ "190", NULL },
{ "200", NULL },
{ NULL, NULL },
},
"100"
},
{
"sgx_forcesgx",
"Force SuperGrafx Emulation (Restart Required)",
NULL,
"This is helpful to run homebrew games or to isolate games that will not run in SuperGrafx mode (like Space Harrier). Save states are not compatible with each mode. It's better to leave this option off unless needed. Known SuperGrafx games (like Dai-Makaimura, Aldyns) will automatically switch to SuperGrafx regardless of this option.",
NULL,
"hacks",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_nospritelimit",
"No Sprite Limit",
NULL,
"Remove 16-sprites-per-scanline hardware limit. WARNING: May cause graphics glitching on some games.",
NULL,
"hacks",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"sgx_ocmultiplier",
"CPU Overclock Multiplier (Restart Required)",
NULL,
"Higher values can reduce slowdowns in games. WARNING: Can cause glitches and crashes.",
NULL,
"hacks",
{
{ "1", NULL },
{ "2", NULL },
{ "3", NULL },
{ "4", NULL },
{ "5", NULL },
{ "6", NULL },
{ "7", NULL },
{ "8", NULL },
{ "9", NULL },
{ "10", NULL },
{ "20", NULL },
{ "30", NULL },
{ "40", NULL },
{ "50", NULL },
{ NULL, NULL },
},
"1"
},
{ NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL },
};
struct retro_core_options_v2 options_us = {
option_cats_us,
option_defs_us
};
/*
********************************
* Language Mapping
********************************
*/
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2 *options_intl[RETRO_LANGUAGE_LAST] = {
&options_us, /* RETRO_LANGUAGE_ENGLISH */
&options_ja, /* RETRO_LANGUAGE_JAPANESE */
&options_fr, /* RETRO_LANGUAGE_FRENCH */
&options_es, /* RETRO_LANGUAGE_SPANISH */
&options_de, /* RETRO_LANGUAGE_GERMAN */
&options_it, /* RETRO_LANGUAGE_ITALIAN */
&options_nl, /* RETRO_LANGUAGE_DUTCH */
&options_pt_br, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */
&options_pt_pt, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */
&options_ru, /* RETRO_LANGUAGE_RUSSIAN */
&options_ko, /* RETRO_LANGUAGE_KOREAN */
&options_cht, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */
&options_chs, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */
&options_eo, /* RETRO_LANGUAGE_ESPERANTO */
&options_pl, /* RETRO_LANGUAGE_POLISH */
&options_vn, /* RETRO_LANGUAGE_VIETNAMESE */
&options_ar, /* RETRO_LANGUAGE_ARABIC */
&options_el, /* RETRO_LANGUAGE_GREEK */
&options_tr, /* RETRO_LANGUAGE_TURKISH */
&options_sk, /* RETRO_LANGUAGE_SLOVAK */
&options_fa, /* RETRO_LANGUAGE_PERSIAN */
&options_he, /* RETRO_LANGUAGE_HEBREW */
&options_ast, /* RETRO_LANGUAGE_ASTURIAN */
&options_fi, /* RETRO_LANGUAGE_FINNISH */
&options_id, /* RETRO_LANGUAGE_INDONESIAN */
&options_sv, /* RETRO_LANGUAGE_SWEDISH */
&options_uk, /* RETRO_LANGUAGE_UKRAINIAN */
&options_cs, /* RETRO_LANGUAGE_CZECH */
&options_val, /* RETRO_LANGUAGE_CATALAN_VALENCIA */
&options_ca, /* RETRO_LANGUAGE_CATALAN */
&options_en, /* RETRO_LANGUAGE_BRITISH_ENGLISH */
&options_hu, /* RETRO_LANGUAGE_HUNGARIAN */
};
#endif
/*
********************************
* Functions
********************************
*/
/* Handles configuration/setting of core options.
* Should be called as early as possible - ideally inside
* retro_set_environment(), and no later than retro_load_game()
* > We place the function body in the header to avoid the
* necessity of adding more .c files (i.e. want this to
* be as painless as possible for core devs)
*/
static INLINE void libretro_set_core_options(retro_environment_t environ_cb,
bool *categories_supported)
{
unsigned version = 0;
#ifndef HAVE_NO_LANGEXTRA
unsigned language = 0;
#endif
if (!environ_cb || !categories_supported)
return;
*categories_supported = false;
if (!environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version))
version = 0;
if (version >= 2)
{
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2_intl core_options_intl;
core_options_intl.us = &options_us;
core_options_intl.local = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH))
core_options_intl.local = options_intl[language];
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL,
&core_options_intl);
#else
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
&options_us);
#endif
}
else
{
size_t i, j;
size_t option_index = 0;
size_t num_options = 0;
struct retro_core_option_definition
*option_v1_defs_us = NULL;
#ifndef HAVE_NO_LANGEXTRA
size_t num_options_intl = 0;
struct retro_core_option_v2_definition
*option_defs_intl = NULL;
struct retro_core_option_definition
*option_v1_defs_intl = NULL;
struct retro_core_options_intl
core_options_v1_intl;
#endif
struct retro_variable *variables = NULL;
char **values_buf = NULL;
/* Determine total number of options */
while (true)
{
if (option_defs_us[num_options].key)
num_options++;
else
break;
}
if (version >= 1)
{
/* Allocate US array */
option_v1_defs_us = (struct retro_core_option_definition *)
calloc(num_options + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
struct retro_core_option_v2_definition *option_def_us = &option_defs_us[i];
struct retro_core_option_value *option_values = option_def_us->values;
struct retro_core_option_definition *option_v1_def_us = &option_v1_defs_us[i];
struct retro_core_option_value *option_v1_values = option_v1_def_us->values;
option_v1_def_us->key = option_def_us->key;
option_v1_def_us->desc = option_def_us->desc;
option_v1_def_us->info = option_def_us->info;
option_v1_def_us->default_value = option_def_us->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
#ifndef HAVE_NO_LANGEXTRA
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH) &&
options_intl[language])
option_defs_intl = options_intl[language]->definitions;
if (option_defs_intl)
{
/* Determine number of intl options */
while (true)
{
if (option_defs_intl[num_options_intl].key)
num_options_intl++;
else
break;
}
/* Allocate intl array */
option_v1_defs_intl = (struct retro_core_option_definition *)
calloc(num_options_intl + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_intl array */
for (i = 0; i < num_options_intl; i++)
{
struct retro_core_option_v2_definition *option_def_intl = &option_defs_intl[i];
struct retro_core_option_value *option_values = option_def_intl->values;
struct retro_core_option_definition *option_v1_def_intl = &option_v1_defs_intl[i];
struct retro_core_option_value *option_v1_values = option_v1_def_intl->values;
option_v1_def_intl->key = option_def_intl->key;
option_v1_def_intl->desc = option_def_intl->desc;
option_v1_def_intl->info = option_def_intl->info;
option_v1_def_intl->default_value = option_def_intl->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
}
core_options_v1_intl.us = option_v1_defs_us;
core_options_v1_intl.local = option_v1_defs_intl;
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_v1_intl);
#else
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, option_v1_defs_us);
#endif
}
else
{
/* Allocate arrays */
variables = (struct retro_variable *)calloc(num_options + 1,
sizeof(struct retro_variable));
values_buf = (char **)calloc(num_options, sizeof(char *));
if (!variables || !values_buf)
goto error;
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
const char *key = option_defs_us[i].key;
const char *desc = option_defs_us[i].desc;
const char *default_value = option_defs_us[i].default_value;
struct retro_core_option_value *values = option_defs_us[i].values;
size_t buf_len = 3;
size_t default_index = 0;
values_buf[i] = NULL;
if (desc)
{
size_t num_values = 0;
/* Determine number of values */
while (true)
{
if (values[num_values].value)
{
/* Check if this is the default value */
if (default_value)
if (strcmp(values[num_values].value, default_value) == 0)
default_index = num_values;
buf_len += strlen(values[num_values].value);
num_values++;
}
else
break;
}
/* Build values string */
if (num_values > 0)
{
buf_len += num_values - 1;
buf_len += strlen(desc);
values_buf[i] = (char *)calloc(buf_len, sizeof(char));
if (!values_buf[i])
goto error;
strcpy(values_buf[i], desc);
strcat(values_buf[i], "; ");
/* Default value goes first */
strcat(values_buf[i], values[default_index].value);
/* Add remaining values */
for (j = 0; j < num_values; j++)
{
if (j != default_index)
{
strcat(values_buf[i], "|");
strcat(values_buf[i], values[j].value);
}
}
}
}
variables[option_index].key = key;
variables[option_index].value = values_buf[i];
option_index++;
}
/* Set variables */
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
}
error:
/* Clean up */
if (option_v1_defs_us)
{
free(option_v1_defs_us);
option_v1_defs_us = NULL;
}
#ifndef HAVE_NO_LANGEXTRA
if (option_v1_defs_intl)
{
free(option_v1_defs_intl);
option_v1_defs_intl = NULL;
}
#endif
if (values_buf)
{
for (i = 0; i < num_options; i++)
{
if (values_buf[i])
{
free(values_buf[i]);
values_buf[i] = NULL;
}
}
free(values_buf);
values_buf = NULL;
}
if (variables)
{
free(variables);
variables = NULL;
}
}
}
#ifdef __cplusplus
}
#endif
#endif