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I think it could be a good match, but you'd probably need to make your own attractor / repeller function since you would essentially need to strongly repel near objects and the spherical area's edge and (maybe?) slightly attract far objects. That said, the included attractor gravity function with negative gravity might do what you want.
I have a spherical area, and I'd like for particles to naturally distribute themselves somewhat evenly inside the area.
Could I possibly use Matter's gravity along with this to somehow make them want to distribute themselves evenly inside the area?
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