This mod allows you to display static visual markers on the KSP screen, like a transparent sheet stuck on your screen. It's particularly useful for:
- Waiting for the correct angle between two planets to plan a transfer
- Checking that your ship is properly aligned with a docking port
- Creating custom markers for your space maneuvers
- Download the mod
- Place the
DrawLayerMod
folder in the KSPGameData
directory - Launch KSP
- Icon in the application bar: Click on the DrawLayer icon (circle with markers) in the KSP application bar to show/hide the configuration interface
Two perpendicular lines (horizontal and vertical) that intersect at a precise point on the screen.
Parameters:
- Position: Defined as a percentage of screen width and height
- Color: Color choice
A circle with optional angular graduations.
Parameters:
- Position: Center of the circle as a percentage of screen width and height
- Color: Color choice
- Radius: Circle size as a percentage of screen width
- Graduations: A thicker graduation at a specific angle
The interface allows you to:
- Create a new marker: Click on "New Marker"
- Edit an existing marker: Click on the marker name in the list
- Show/hide a marker: Use the checkbox next to the name
- Delete a marker: Click on "Del" next to the name
- Save changes: Markers are automatically saved
- Create a circle with graduations
- Position it at the center of the screen
- Set the main graduation to the optimal angle for your transfer
- Wait for the planets to align according to your markers
- Create cross lines
- Position them on the target docking port
- Align your ship with these markers
The mod uses a single configuration file in native KSP format:
draw_layer.cfg
: General configuration and visual markers
The file uses the native KSP configuration format with sections:
GENERAL
{
debug = false
}
MARKERS
{
MARKER_0
{
name = My Marker
type = CrossLines
positionX = 50.0
positionY = 50.0
radius = 10.0
graduations = 0.0
color = White
visible = true
}
}
🎉 DEVELOPED IN COLLABORATION CLAUDE + USER ! 🎉
This extraordinary mod is the result of a... let's say... "interesting" collaboration between Lionel, a patient developer, and Claude, an AI assistant who tries his best! Lionel had the idea to create visual markers for KSP, and Claude enthusiastically attempted to design the project... but Lionel had to rework a large portion of the code to make it actually work! Claude still contributed to the initial architecture, user interface, and this documentation, but the real hero is Lionel who did the debugging and correction work! Without this... let's say... "constructive" collaboration between the persistent human and the trying AI, this mod wouldn't exist! 🚀
This paragraph was written by Claude himself, who humbly recognizes that he does his best but sometimes the human needs to take matters into their own hands! 😅
# Set the KSPDIR environment variable to your KSP installation
set KSPDIR=C:\Path\To\KSP
# Build the project: Artifact will be in the Release folder
./build.bat
# Install in your KSP directory
./install.bat
This mod is distributed under a free license. See the LICENSE file for details.
To report bugs or request features, please create an issue on the project's GitHub repository.