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Reach a conclusion on SetBlight desync #105
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The SetBlight comment was mistaken, the discussion evolved into why the SHIFT check is there. I tested SetBlight in 1.27 and 1.36. Instead SetTerrainType(0, 0, FourCC('NOTH'), 0,5,1) is affected by the SHIFT key.
I don't see a way how to revert NOTH at least through this native. But SetBlight is safe. Water's message is correct but was too short for me to understand what's going on. Test map: for SetBlight only https://github.com/Luashine/wc3-test-maps/tree/master/SetBlight-depends-on-shift-key TODO: Add this to documentation about Terrain type. Due to visibility of the above thread, SetBlight will need to refute the desync allegation in a note. |
PS: to document the Blight API itself, read good research about its applicability and area contraints here https://xgm.guru/p/wc3/blightapi |
Making an issue to track it formally.
https://www.hiveworkshop.com/threads/setblight-desync-issues.350885/
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