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feat: various tweaks for mudwar (#151)
* feat(ecs-browser): view selected entity, only show entity id in entity title * feat(phaserx): allow centering and scrolling in camera api * fix(phaserx): increase default chunk size * feat(phaserx): add hasComponent to embodied entities * feat(phaserx): disable keyboard input when all input is disabled * refactor(std-client): rename getAddressColor -> getStringColor * feat(ecs-browser): allow prototype spawning by name * feat(phaserx): add setZoom function to exported camera * fix(phaserx): hue tint shader now shades pixels with alpha < 1 * fix(phaserx): revert off screen padding increase (was causing performance issues) * fix(phaserx): remove unnecessary color conversion in hue tint shader * feat(std-client): add new TxReduced action state that happens before Complete * fix: allow skipping awaiting tx confirmation while still handling errors Co-authored-by: alvrs <alvarius@lattice.xyz>
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