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* feat(ecs-browser): view selected entity, only show entity id in entity title
* feat(phaserx): allow centering and scrolling in camera api
* fix(phaserx): increase default chunk size
* feat(phaserx): add hasComponent to embodied entities
* feat(phaserx): disable keyboard input when all input is disabled
* refactor(std-client): rename getAddressColor -> getStringColor
* feat(ecs-browser): allow prototype spawning by name
* feat(phaserx): add setZoom function to exported camera
* fix(phaserx): hue tint shader now shades pixels with alpha < 1
* fix(phaserx): revert off screen padding increase (was causing performance issues)
* fix(phaserx): remove unnecessary color conversion in hue tint shader
* feat(std-client): add new TxReduced action state that happens before Complete
* fix: allow skipping awaiting tx confirmation while still handling errors
Co-authored-by: alvrs <alvarius@lattice.xyz>
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