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【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行

C# 46 6 Updated Oct 23, 2024

【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行

C# 83 7 Updated Oct 9, 2024

The C# to Lua compiler

C# 1,225 202 Updated Sep 20, 2024

帧同步 教程

C# 1,017 262 Updated Mar 23, 2020

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 971 38 Updated Oct 16, 2024

Instancing multiple damage texts on screen

C# 33 4 Updated Jul 18, 2023

ACTSkill editor.

C# 14 Updated Apr 11, 2024

C # Game Framework, but not limited to games. Can be used for non game business development

C# 384 67 Updated Oct 31, 2024

GUI Application to work with engine assets, asset bundles, and serialized files

C# 4,094 541 Updated Oct 27, 2024

The best game skill system framework

C# 316 103 Updated Oct 1, 2021
C# 1 Updated May 18, 2023

Unity Tools

C# 99 22 Updated Oct 27, 2024

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

C# 170 25 Updated Oct 24, 2024

该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。

C# 141 16 Updated Oct 31, 2024

A really simple tactical RPG battle system i built (following a guide) to learn how to use Unity.

C# 34 6 Updated Jun 5, 2022

This will help to find emoji chars in texts and make them visible.

C# 7 1 Updated Jan 13, 2022

Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)

C# 402 79 Updated Nov 1, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 3 Updated Nov 9, 2022

A smart solution for Safe Area in Unity.

C# 66 8 Updated Mar 12, 2023

F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。

C# 473 72 Updated Nov 1, 2024

clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.

C 5,221 515 Updated Jun 23, 2024

通用UGUI系统

C# 195 38 Updated Mar 1, 2024

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

C# 2,291 479 Updated Sep 7, 2024

一种半自动控件绑定方案

C# 209 46 Updated Oct 28, 2022

Crossgate(魔力宝贝) 幸存者 Unity项目全源码

C# 57 28 Updated Sep 23, 2023

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

C# 1,167 114 Updated May 31, 2023

高性能、零GC的斗地主算法!

C# 4 Updated Oct 26, 2024
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