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HudController.h
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/*
* Copyright (C) 2010 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
*/
#ifndef UNITYSHELL_HUD_CONTROLLER_H
#define UNITYSHELL_HUD_CONTROLLER_H
#include <functional>
#include <memory>
#include <gdk/gdk.h>
#include <UnityCore/Hud.h>
#include <NuxCore/Property.h>
#include <NuxGraphics/GraphicsEngine.h>
#include <Nux/Nux.h>
#include <Nux/BaseWindow.h>
#include "unity-shared/Animator.h"
#include "unity-shared/UBusWrapper.h"
#include "HudView.h"
namespace unity
{
namespace hud
{
class Controller : public unity::debug::Introspectable
{
public:
typedef std::shared_ptr<Controller> Ptr;
Controller(std::function<AbstractView*(void)> const& function = []() { return new View; });
nux::BaseWindow* window() const;
nux::Property<int> launcher_width;
nux::Property<int> icon_size;
nux::Property<int> tile_size;
nux::Property<bool> launcher_locked_out;
nux::Property<bool> multiple_launchers;
void ShowHideHud();
void ShowHud();
void HideHud(bool restore_focus = true);
bool IsVisible();
protected:
// Introspectable
std::string GetName() const;
void AddProperties(GVariantBuilder* builder);
private:
void EnsureHud();
void SetupWindow();
void SetupHudView();
void RegisterUBusInterests();
void SetIcon(std::string const& icon_name);
int GetTargetMonitor();
bool IsLockedToLauncher(int monitor);
nux::Geometry GetIdealWindowGeometry();
void Relayout();
void OnMouseDownOutsideWindow(int x, int y, unsigned long bflags, unsigned long kflags);
void OnScreenUngrabbed();
void OnExternalShowHud(GVariant* variant);
void OnExternalHideHud(GVariant* variant);
void OnActivateRequest(GVariant* variant);
void OnSearchChanged(std::string search_string);
void OnSearchActivated(std::string search_string);
void OnQueryActivated(Query::Ptr query);
void OnQuerySelected(Query::Ptr query);
void StartShowHideTimeline();
void OnViewShowHideFrame(double progress);
static void OnWindowConfigure(int width, int height, nux::Geometry& geo, void* data);
void OnQueriesFinished(Hud::Queries queries);
private:
nux::ObjectPtr<nux::BaseWindow> window_;
UBusManager ubus;
Hud hud_service_;
bool visible_;
bool need_show_;
Animator timeline_animator_;
AbstractView* view_;
std::string focused_app_icon_;
nux::Layout* layout_;
uint monitor_index_;
std::string last_search_;
std::function<AbstractView*(void)> view_function_;
};
} // namespace hud
} // namespace unity
#endif // UNITYSHELL_HUD_CONTROLLER_H