I'm glad you are interested in contributing to venus!
Table of Contents
- How can I contribute?
- Reporting a Bug
- Requesting an Enhancement
- Submitting a Pull Request
- Development
- Getting Started
- Documentation
- Sourcemap
- What should I work on?
- Code Guidelines
There are many ways to contribute to venus, not all of which require writing code!
Some things which would be helpful to include:
- What browser you were using
- A code sample, if applicable
- The expected result vs what actually happened
Enhancement requests are welcomed. Feel free to open a Github Issue with any suggestions.
Pull requests are welcome. Pull requests should include:
- A description of what your pull request does
- What existing issues (if any) it fixes
I will try to review all pull requests in a timely manner.
Start by forking venus on Github. Then pull the repository and enter the directory:
$ git pull <your fork>
$ cd venus
Install node packages and grunt
. You might need to install Node.js and npm.
$ npm install
$ npm install -g grunt
Build the backend:
$ ./gradlew build
Build the frontend+backend bundle:
$ grunt dist
Run the unit tests:
$ grunt test
If everything works, you can start developing now! Start by creating a new git branch:
$ git checkout -b <feature branch> develop
Note that feature branches should be based off the develop
branch, according to the Gitflow Workflow.
Make any changes you need.
To recompile:
$ ./gradlew build && grunt dist
You can see your local version of venus by opening out/index.html
in any browser.
Javadoc can be generated by running ./gradlew dokka
. The resulting documentation is in the doc/
folder.
All source code is included in the src
directory.
main
- the main application itselffrontend
- the visual part of venuscss
- all CSS files should be included hereimages
- all images should be included herejs
- all Javascript files should be included hereindex.html
- the simulator frontend itself
kotlin/venus
- the backend part of venusassembler
- the assembler backendpseudos
- all pseudoinstructions
glue
- code which links the backend and frontendlinker
- linker which resolves branches and jumpsriscv
- includes things common to all parts of venusinsts
- contains all instructions and DSLdsl
- a domain specific language for specifying instructionsdisasms
- describe how to get from machine code to human readable codeformats
- describes the fields of an instruction which must be setimpls
- gives an implementation of an instructionparsers
- describe how to get from an instruction to its machine coderelocators
- describe how to fill in fields to relocate an instruction
simulator
- the instruction set simulatordiff
- describe how to undo operations
test
- tests which are run withgrunt test
Check out the Issues tab. Larger projects will be included in the Projects tab.
I highly recommend using IntelliJ IDEA. It has great built-in Kotlin support and will format your code appropriately. ktlint
will run automatically and fail your build if it doesn't pass some basic lint tests, however it is not comprehensive.
- Indentation is four spaces for all files -- except HTML which is two spaces.
- Avoid semicolons.
- Braces should be on the same line.
- Use lowerCamelCase for everything, except classes which should use PascalCase.