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UnitySAM: reformatting and progress
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UnitySAM/Assets/SAMCSourceCode/src/SamDebug.cs

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@@ -2,7 +2,7 @@
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public static partial class UnitySAM
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{
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static void Print(string s)
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static void printf(string s)
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{
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Debug.Log("Print:" + s);
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}

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