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BuildSteps.md

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Basic build steps for Epic users.

See here.

  1. If you don't have Visual Studio intalled, get and get it done from here.
  2. Download!

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  1. Find *.sln and open with Visual Studio (just click).
  2. Restore NuGet Packages

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  1. Add bunch of references.
  • Following files are in %programfiles%\Epic Games\CitiesSkylines\Cities_Data\Managed.
    • Assembly-CSharp.dll / ColossalManaged.dll / ICities.dll / UnityEngine.dll / UnityEngine.UI.dll etc.
  • EManagersLib.API.dll can be found in here

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  1. Open *.csproj with text editor and search "<PostBuildEvent>", read and delete or modify.
  2. Select "Release".

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If there's no "Release", use "Configuration Manager...".
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  1. Press F6.

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  1. If it succeed the files are in "bin/" under the directory of *.csproj (Sometimes in _requiredDLLs. It can be changed by the developer).