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Inorder_tree.cpp
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#include<bits/stdc++.h>
using namespace std;
struct Node
{
int data;
struct Node* left;
struct Node* right;
Node (int data)
{
this->data = data;
left = right = NULL;
}
};
void inOrder(struct Node *root)
{
stack<Node *> s;
Node *curr = root;
while (curr != NULL || s.empty() == false)
{
while (curr != NULL)
{
s.push(curr);
curr = curr->left;
}
curr = s.top();
s.pop();
cout << curr->data << " ";
curr = curr->right;
}
}
int main()
{
struct Node *root = new Node(1);
root->left = new Node(2);
root->right = new Node(3);
root->left->left = new Node(4);
root->left->right = new Node(5);
inOrder(root);
return 0;
}