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ZIP - Infocom Z-code Interpreter Program V2.0 7 Nov 1993
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Author:

    Mark Howell (howell_ma@movies.enet.dec.com)

Contents:

    readme.1st - this file
    Makefile - Unix makefile
    amiga.mak - Amiga Aztec C makefile
    msc.mak - Microsoft Quick C makefile
    vms.mak - VMS VAX C makefile
    control.c - Sources
    extern.c
    fileio.c
    getopt.c
    input.c
    interpre.c
    math.c
    memory.c
    object.c
    operand.c
    osdepend.c
    property.c
    screen.c
    text.c
    variable.c
    zip.c
    ztypes.h - Header file
    amigaio.c - Machine specific I/O drivers
    mscio.c
    smgio.c
    unixio.c

Building:

    Unix: make

    DOS: nmake /F msc.mak

    VMS: mms/desc=vms.mak

    Amiga: Make file is amiga.mak

Bugs:

    Please report bugs and portability bugs to the author.

Interpreter:

    zip - This interpreter will run all Infocom V1 to V5 games. It includes
          support for timeouts in Border Zone, screen displays in Beyond Zork
          and implements the #record debugging function, etc.

        usage: zip [options] story-file-name

            options are:

                -l n - number of lines in display
                -c n - number of columns in display
                -r n - right margin (default = 0)
                -t n - top margin (default = 0)

            The lines and columns options are only useful if the I/O driver
            cannot automatically work out the size of the screen.

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ZIP - Infocom Z-code Interpreter Program V2.0 7 Nov 1993 by Mark Howell

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