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Upgrade to .NET 8.0.
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BUILD.cmd

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REM Note that we need to specify both "Configuration" and "Platform" parameters, because
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REM otherwise MSBuild will fill missing parameters from environment variables (and some
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REM systems may have set a "Platform" variable).
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"dotnet.exe" publish "TTMouseclickSimulator\TTMouseclickSimulator.csproj" -f net6.0-windows -c Release -p:Platform=AnyCPU --no-self-contained
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"dotnet.exe" publish "TTMouseclickSimulator\TTMouseclickSimulator.csproj" -f net8.0-windows -c Release -p:Platform=AnyCPU --no-self-contained
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if not errorlevel 1 (
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echo.
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echo.Build successful^^!

README.md

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# Mouse Click Simulator for Toontown Rewritten and Corporate Clash
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This is a new implementation of the older **"TT-Mausklick"** simulator, intended to work with Toontown Rewritten and Corporate Clash.
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It is implemented in C# (.NET 6) and runs on Windows.
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It is implemented in C# (.NET 8.0) and runs on Windows.
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The TT Mouse Click Simulator is able to automatically fish in specific locations like Punchline Place, TTC. To accomplish this, it scans the
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screen to detect fish bubbles, calculates how far the rod must be cast to catch the fish, and moves the Toon to the fisherman to sell the fish.
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**2022-01-10** (Commit [bcec185](https://github.com/kpreisser/MouseClickSimulator/commit/bcec1855a60b4a2919545046691c655c31b0cc8c))
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- Updated to **.NET 6**.
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- Updated to **.NET 6.0**.
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Due to this change, the prerequisites for building the simulator have slightly changed. Please see the topic
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[Running the Simulator](https://github.com/kpreisser/MouseClickSimulator/wiki/Running-the-Simulator) for the new instructions.
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- Added **Background Mode** which directly sends mouse and keyboard inputs to the Toontown window (instead of simulating gobal inputs).

TTMouseclickSimulator/TTMouseclickSimulator.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0-windows</TargetFramework>
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<TargetFramework>net8.0-windows</TargetFramework>
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<RollForward>Major</RollForward>
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<OutputType>WinExe</OutputType>
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<Nullable>enable</Nullable>

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