It's hard to identify the source of ranged attacks. To solve this, half-sized effect images should be added as projectiles. That would clearly show where the attack is coming from. Upon impact the same effect image will be displayed anyways. This way there is no need for new projectile images like arrows, fireballs, etc.
It's hard to identify the source of ranged attacks. To solve this, half-sized effect images should be added as projectiles. That would clearly show where the attack is coming from. Upon impact the same effect image will be displayed anyways. This way there is no need for new projectile images like arrows, fireballs, etc.