Guideline Name proposals Manual: Desire Main concepts 3-5 cars (or as far managed to be made in time constraints) only (advanced) manual shifting in cars 4 auto-generated maps (or as far managed to be made in time constraints) a map should contain: uphills & downhills different frictions on different parts of a map AI opponents Additional (only if could be done in time) map should contain: missiles guided at the car, along the walls to dodge missiles randomly dropped missiles at the ground for a period of time customization of a car engine, brakes, color, etc. Roles & Tasks kenokaj auto maps generation game music and map SFXs enemy navigating the waypoints kenosej advanced manual shifting, along with the SFXs every car should have different point of mass, mass, material and the width of the tires, braking strength... 3rd person camera controller UI on-screen speed, motor heat, RPMs, car damage...