There is very preliminary support for building azurescens as an Android app. You will need Android 5.0 or later, which corresponds to OpenGL ES 3.1 or later.
You can download a pre-built .apk
file. It may not be up-to-date. You
also have to enable apps from unknown sources in your "Security" settings.
If you want to build it yourself, run
./android/build-and-install
Make sure docker
and adb
are in your $PATH
. You will likely need to be
root.
Once the build and install is complete, you will see a live dump of the Android system log. At this point you can launch the app on your device in the normal way.
If all is well you will see some delicious fractals. Touch the screen anywhere to change the control parameter (equivalent of moving the mouse on the desktop version). FPS and any errors will be written to the Android system log.