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lines changed Original file line number Diff line number Diff line change 1+ using  System ; 
2+ using  System . IO ; 
13using  UnityEditor ; 
24using  UnityEngine ; 
35
@@ -18,21 +20,21 @@ public static Settings Load()
1820
1921		private  static Settings  CreateAsset ( ) 
2022		{ 
21- 			var  folderPath  =  "Assets/Editor/Resources" ; 
23+ 			var  folderPath  =  "Editor/Resources" ; 
24+ 			var  folders  =  folderPath . Split ( "/" ) ; 
25+ 			var  path  =  Application . dataPath ; 
2226
23- 			var  basePath  =  string . Empty ; 
24- 			var  folders  =  folderPath . Split ( '/' ) ; 
25- 
26- 			for  ( var  i  =  1 ;  i  <  folders . Length ;  i ++ ) 
27+ 			for  ( var  i  =  0 ;  i  <  folders . Length ;  i ++ ) 
2728			{ 
28- 				basePath  +=  folders [ i  -  1 ] ; 
29- 				if  ( AssetDatabase . GUIDFromAssetPath ( $ "{ basePath } /{ folders [ i ] } ")  ==  null ) 
30- 					AssetDatabase . CreateFolder ( basePath ,  folders [ i ] ) ; 
31- 				basePath  +=  "/" ; 
29+ 				path  =  Path . Combine ( path ,  folders [ i ] ) ; 
30+ 				if  ( ! Directory . Exists ( path ) ) 
31+ 					Directory . CreateDirectory ( path ) ; 
3232			} 
3333
34+ 			AssetDatabase . Refresh ( ) ; 
35+ 
3436			var  settings  =  CreateInstance < Settings > ( ) ; 
35- 			AssetDatabase . CreateAsset ( settings ,  $ "{ folderPath } /{ SettingsFilename } .asset") ; 
37+ 			AssetDatabase . CreateAsset ( settings ,  $ "Assets/ { folderPath } /{ SettingsFilename } .asset") ; 
3638			EditorUtility . SetDirty ( settings ) ; 
3739
3840			return  settings ; 
Original file line number Diff line number Diff line change 11{
22	"name" : " dev.klebersilva.tools.bitmapfontcreator" 
3- 	"version" : " 1.1.0 " 
3+ 	"version" : " 1.1.1 " 
44	"description" : " A simple tool to create bitmap fonts from a texture sprite sheet to be used with Text component." 
55	"displayName" : " Bitmap Font Creator" 
66	"unity" : " 2021.3" 
 
 
   
 
     
   
   
          
    
    
     
    
      
     
     
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