Write iOS apps in Javascript! JavaScriptBridge provides the way to write iOS apps with JavaScript. JavaScriptBridge bridges Cocoa touch to JavaScriptCore (JavaScriptCore.framework is introduced in iOS 7).
You get the power of dynamics of scripting language for your apps.
It is still in development, obviously. You're welcomed to contribute if you find the project interesting!
#import <JavaScriptBridge/JavaScriptBridge.h>
...
// Retrieve the prepared context
JSContext *context = [JSBScriptingSupport globalContext];
// Add framework support if needed.
// ('Foundation', 'UIKit', 'QuartzCore' enabled by default.)
[context addScriptingSupport:@"MapKit"];
[context addScriptingSupport:@"MessageUI"];
// Evaluate script
[context evaluateScript:
@"var window = UIWindow.new();"
@"window.frame = UIScreen.mainScreen().bounds;"
@"window.backgroundColor = UIColor.whiteColor();"
@"window.makeKeyAndVisible();"
];- Retrieve the
JSContextinstance fromJSBScriptingSupport. The context includes a lot of system classes that has beenJSExportsadopted.
JSContext *context = [JSBScriptingSupport globalContext];- Add
JSExportsadopted classes each framework if needed. By default,Foundation,UIKit,QuartzCoreframeworks are included.
[context addScriptingSupport:@"MapKit"];
[context addScriptingSupport:@"MessageUI"];- It is ready to use, writing appliction code and evaluate in JavaScript.
[context evaluateScript:
@"var window = UIWindow.new();"
@"window.frame = UIScreen.mainScreen().bounds;"
@"window.backgroundColor = UIColor.whiteColor();"
@"window.makeKeyAndVisible();"
];- Create new
JSContextinstance instead usingglobalContext. You can separate JavaScript environments to use multiple contexts.
JSContext *context = [[JSContext alloc] init];- Add
JSExportsadopted classes each framework if needed.Foundation,UIKitandQuartzCoreframeworks MUST be added.
[context addScriptingSupport:@"Foundation"];
[context addScriptingSupport:@"UIKit"];
[context addScriptingSupport:@"QuartzCore"];
[context addScriptingSupport:@"Accounts"];
[context addScriptingSupport:@"Social"];Class name
Same as Objective-C
Variable declaration
Get rid of Type name instead use var
UILabel *label;var label;Properties
Use dot syntax
UISlider *slider = [[UISlider alloc] initWithFrame:frame];
slider.backgroundColor = [UIColor clearColor];
slider.minimumValue = 0.0;
slider.maximumValue = 100.0;
slider.continuous = YES;
slider.value = 50.0;var slider = UISlider.alloc().initWithFrame(frame);
slider.backgroundColor = UIColor.clearColor();
slider.minimumValue = 0.0;
slider.maximumValue = 100.0;
slider.continuous = true;
slider.value = 50.0;Invoking method
Use dot syntax All colons are removed from the selector Any lowercase letter that had followed a colon will be capitalized
UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];var window = UIWindow.alloc().initWithFrame(UIScreen.mainScreen().bounds);Struct (CGRect, NSRange, etc.)
Use Hashes
UIView *view = [UIView new];
view.frame = CGRectMake(20, 80, 280, 80);
CGFloat x = view.frame.origin.x;
CGFloat width = view.frame.size.width;var view = UIView.new();
view.frame = {x: 20, y: 80, width: 280, height: 80};
var x = view.frame.x; // => 20
var width = view.frame.width; // => 280###Hello world on JavaScriptBridge
This is the most simplest way.
@implementation JSBAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
JSContext *context = [JSBScriptingSupport globalContext];
[context evaluateScript:
@"var window = UIWindow.new();"
@"window.frame = UIScreen.mainScreen().bounds;"
@"window.backgroundColor = UIColor.whiteColor();"
@""
@"var navigationController = UINavigationController.new();"
@"var viewController = UIViewController.new();"
@"viewController.navigationItem.title = 'Make UI with JavaScript';"
@""
@"var view = UIView.new();"
@"view.backgroundColor = UIColor.redColor();"
@"view.frame = {x: 20, y: 80, width: 280, height: 80};"
@""
@"var label = UILabel.new();"
@"label.backgroundColor = UIColor.blueColor();"
@"label.textColor = UIColor.whiteColor();"
@"label.text = 'Hello World.';"
@"label.font = UIFont.boldSystemFontOfSize(24);"
@"label.sizeToFit();"
@""
@"var frame = label.frame;"
@"frame.x = 10;"
@"frame.y = 10;"
@"label.frame = frame;"
@""
@"view.addSubview(label);"
@"viewController.view.addSubview(view);"
@""
@"navigationController.viewControllers = [viewController];"
@""
@"window.rootViewController = navigationController;"
@"window.makeKeyAndVisible();"
];
return YES;
}
@endOf course, the script is able to be loaded from external file.
@implementation JSBAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
NSBundle *mainBundle = [NSBundle mainBundle];
NSString *path = [mainBundle pathForResource:@"main" ofType:@"js"];
NSString *script = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil];
JSContext *context = [JSBScriptingSupport globalContext];
[context evaluateScript:script];
return YES;
}
@end###Writing apps with only JavaScript
See the UICatalog example.
###Define custom classes
You can define custom class in JavaScript. It is needs to interact system provided framework.
JSB.defineClass(declaration, instanceMembers, staticMembers) function defines Objective-C class in JavaScript.
Pass the class declaration string to first argument.
Second argument is instance method definitions as hash. The hash object inclueds function object, each keys are to be used as method name.
Example
var MainViewController = JSB.defineClass('MainViewController : UITableViewController', {
// Instance Method Definitions
viewDidLoad: function() {
self.navigationItem.title = 'UICatalog';
},
viewWillAppear: function(animated) {
self.tableView.reloadData();
}
}, {
// Class Method Definitions
attemptRotationToDeviceOrientation: function() {
...
}
});Example
var MainViewController = JSB.defineClass('MainViewController : UITableViewController <UITableviewDataSource, UITableviewDelegate>', // Declaration
// Instance Method Definitions
{
viewDidLoad: function() {
self.navigationItem.title = 'UICatalog';
},
tableViewNumberOfRowsInSection: function(tableView, section) {
return self.menuList.length;
},
tableViewCellForRowAtIndexPath: function(tableView, indexPath) {
var cell = UITableViewCell.alloc().initWithStyleReuseIdentifier(3, 'Cell');
cell.accessoryType = 1;
cell.textLabel.text = self.menuList[indexPath.row]['title'];
cell.detailTextLabel.text = self.menuList[indexPath.row]['explanation'];
return cell;
},
tableViewDidSelectRowAtIndexPath: function(tableView, indexPath) {
var targetViewController = self.menuList[indexPath.row]['viewController'];
self.navigationController.pushViewControllerAnimated(targetViewController, true);
}
},
{
// Class Method Definitions
...
});###Modules
JavaScriptBridge provides simple module system require/exports funcitons, like Node.js.
JSB.require(name) function enables external module, JSB.exports publishes a module.
See example.
var ButtonsViewController = JSB.require('buttonsViewController');
var ControlsViewController = JSB.require('controlsViewController');
var WebViewController = JSB.require('webViewController');
var MapViewController = JSB.require('mapViewController');
var MainViewController = JSB.defineClass('MainViewController : UITableViewController', {
viewDidLoad: function() {
self.navigationItem.title = 'UICatalog';
...
});
JSB.exports = MainViewController;###For Debug
JSB.log function is the same as NSLog.
JSB.log('view: %@', self.view);- iOS 7 or later
- JavaScriptCore.framework
JavaScriptBridge is available through CocoaPods, to install it simply add the following line to your Podfile:
pod "JavaScriptBridge"
kishikawa katsumi, kishikawakatsumi@mac.com
JavaScriptBridge is available under the MIT license. See the LICENSE file for more info.



