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Readme for tournament mode
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README.md

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* [Hz Display](#hz-display)
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* [Input Display](#input-display)
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* [Disable Flash](#disable-flash)
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* [Disable Pause](#disable-pause)
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* [Goofy Foot](#goofy-foot)
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* [Block Tool](#block-tool)
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* [Level Editor](#level-editor)
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* [Savestates](#savestates)
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* [Linecap](#linecap)
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* [DAS Only](#das-only)
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* [Qualifier Mode](#qual-mode)
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* [PAL Mode](#pal-mode)
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* [Development](#development)
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Press `down` when on 5-9 to select hearts to display with `left` and `right`.
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![Hearts](./assets/screens/hearts.png)
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![Ingame Hearts](./assets/screens/gamehearts.png)
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Used for keeping track of wins in local games.
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Disable the flashing from when you get a tetris.
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## Disable Pause
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Disable the ability to pause the game.
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## Goofy Foot
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Flips A/B, Start/Select, and inverts DPad directions like a Goofy Foot controller.
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Combined with the level editor, savestates are effective for practising specific scenarios.
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## Linecap
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![Linecap](./assets/screens/linecap.png)
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A game-ending linecap can be enabled at any level or linecount.
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The linecap effects are;
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* __KSx2__ - Pieces fall at two blocks every frame
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* __Floor__ - A new unclearable row appears with each level change
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* __Inviz__ - Pieces turn invisible
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* __Halt__ - Pieces stop spawning
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Used in the CTM Masters event.
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## DAS Only
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Remove the ability to use tapping or rolling to move the pieces.
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All DAS behaviours work as normal, including quicktaps and slowtapping.
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Created for CTWC DAS 2022
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## Qual Mode
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![Legal](./assets/screens/legal.png)

assets/screens/gamehearts.png

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assets/screens/linecap.png

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