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rev02
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CHANGELOG.md

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* Fixed a bug in hard drop where it crashed if you got a tetris
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* Fixed a bug in hard drop where you can spam drop to float at the top of the playfield
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### rev02
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* Removed transitions in Tap Quantity
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* Added scoring to Tap Quantity
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* Fixed Hard Drop crashing for real
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* Fixed soft drop spamming cheat
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* Fixed some top row bugs in Hard Drop
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## [CNROM]
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* CNROM support
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main.asm

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inx
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cpx #$A
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bne @topRowLoop
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lda #TETRIMINO_X_HIDE
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sta tetriminoX
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; lda #TETRIMINO_X_HIDE
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; sta tetriminoX
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@noScore:
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