This library provides interfaces that describe:
- the rules for two-player, perfect-knowledge games;
- methods of evaluating particular game states for a player; and
- strategies for choosing moves for a player.
The eventual goal is to have multiple proper strategies, so that any combination of evaluators and strategies can be tested against each other. Currently, only a basic alpha-beta pruning Negamax strategy is implemented.
The ttt
module contains an implementation of Tic-Tac-Toe, demonstrating how to
use the game and evaluation interfaces. test
shows how to use strategies.
Copyright (c) 2015 Samuel Fredrickson
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