All notable changes to this project will be documented in this file.
We are thrilled to announce the upcoming release of LAN-party Management System (LANMS) 3.0, a modern, web-based application designed to help you effortlessly manage your LAN-party events. Whether it's tournaments, games, tickets, or participants, LANMS is crafted to make event organization a breeze.
LANMS is your go-to solution for managing LAN-party events, designed to handle everything from game setup to participant management.
LANMS will offer both self-hosted and cloud-based options, giving you the flexibility to manage your events the way you prefer.
LANMS 3.0 is currently under active development and not yet ready for production use. Originally started in February 2023, the project encountered delays due to unforeseen circumstances. However, as of September 25th, 2024, we have officially restarted development from scratch, focusing on making LANMS 3.0 more user-friendly, scalable, flexible, and open-source.
Our goal is to deliver an advanced, community-driven platform that sets a new standard in LAN-party management.
LANMS has a rich history, with its origins dating back to 2014, when dsbilling joined forces with chilloman to build a system for a LAN-party event. The original version, LANMS 1.0, was heavily hardcoded for a specific event and remains closed-source for now.
In February 2015, the project evolved into LANMS 2.0, a more flexible and scalable version, which was maintained privately until now and will become open-source in late September 2024 as LANMS Legacy.
LANMS 3.0, a complete rewrite of the previous version, marks a significant leap forward. Built with modern technologies and a strong focus on flexibility and user experience, it promises to be a powerful tool for LAN-party organizers across the globe.
We are dedicated to delivering a robust platform, and we invite the community to follow our progress as we work toward the first public release of LANMS 3.0. Stay tuned for updates and opportunities to contribute!
Follow development on GitHub, join us on Discord and help us in building the future of LAN-party management!