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BoardPanel.java
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743 lines (591 loc) · 24.8 KB
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import javax.swing.JPanel;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Polygon;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.util.ArrayList;
import java.util.function.IntConsumer;
public class BoardPanel extends JPanel {
private Board board;
private Player player1;
private Player player2;
private DiceView diceView;
private Runnable diceClickAction;
private Runnable reverseClickAction;
private Runnable undoClickAction;
private IntConsumer pointClickAction;
private int leftDieValue;
private int rightDieValue;
private int remainingMoveCount;
private boolean diceCanRoll;
private boolean diceCanReverse;
private boolean diceIsDouble;
private boolean undoAvailable;
private ArrayList<Integer> highlightedPoints;
private ArrayList<Integer> targetPoints;
private ArrayList<Integer> hitTargetPoints;
private int selectedPoint;
private boolean selectedPointCanBearOff;
private final Color woodDark = new Color(92, 50, 30);
private final Color woodMid = new Color(135, 79, 45);
private final Color woodLight = new Color(176, 112, 66);
private final Color boardBase = new Color(239, 224, 190);
private final Color olivePoint = new Color(50, 67, 45);
private final Color terracottaPoint = new Color(153, 73, 45);
private final Color orangeChecker = new Color(154, 78, 42);
private final Color greenChecker = new Color(42, 84, 56);
private final Color checkerHighlight = new Color(255, 255, 255, 80);
public BoardPanel(Board board, Player player1, Player player2) {
this.board = board;
this.player1 = player1;
this.player2 = player2;
setPreferredSize(new Dimension(900, 620));
setBackground(woodDark);
diceView = new DiceView();
diceCanRoll = true;
diceCanReverse = false;
diceIsDouble = false;
undoAvailable = false;
leftDieValue = 0;
rightDieValue = 0;
remainingMoveCount = 0;
highlightedPoints = new ArrayList<>();
targetPoints = new ArrayList<>();
hitTargetPoints = new ArrayList<>();
selectedPoint = -1;
selectedPointCanBearOff = false;
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
handleMouseClick(e.getX(), e.getY());
}
});
addMouseMotionListener(new MouseMotionAdapter() {
@Override
public void mouseMoved(MouseEvent e) {
updateCursor(e.getX(), e.getY());
}
});
}
public void setGameData(Board board, Player player1, Player player2) {
this.board = board;
this.player1 = player1;
this.player2 = player2;
repaint();
}
public void setDiceData(int leftDieValue, int rightDieValue, boolean diceCanRoll,
boolean diceCanReverse, boolean diceIsDouble, int remainingMoveCount) {
this.leftDieValue = leftDieValue;
this.rightDieValue = rightDieValue;
this.diceCanRoll = diceCanRoll;
this.diceCanReverse = diceCanReverse;
this.diceIsDouble = diceIsDouble;
this.remainingMoveCount = remainingMoveCount;
repaint();
}
public void setDiceClickAction(Runnable diceClickAction) {
this.diceClickAction = diceClickAction;
}
public void setReverseClickAction(Runnable reverseClickAction) {
this.reverseClickAction = reverseClickAction;
}
public void setUndoClickAction(Runnable undoClickAction) {
this.undoClickAction = undoClickAction;
}
public void setPointClickAction(IntConsumer pointClickAction) {
this.pointClickAction = pointClickAction;
}
public void setUndoAvailable(boolean undoAvailable) {
this.undoAvailable = undoAvailable;
repaint();
}
public void setHighlightedPoints(ArrayList<Integer> highlightedPoints) {
this.highlightedPoints = highlightedPoints;
repaint();
}
public void setTargetPoints(ArrayList<Integer> targetPoints) {
this.targetPoints = targetPoints;
repaint();
}
public void setHitTargetPoints(ArrayList<Integer> hitTargetPoints) {
this.hitTargetPoints = hitTargetPoints;
repaint();
}
public void setSelectedPoint(int selectedPoint) {
this.selectedPoint = selectedPoint;
repaint();
}
public void setSelectedPointCanBearOff(boolean selectedPointCanBearOff) {
this.selectedPointCanBearOff = selectedPointCanBearOff;
repaint();
}
private void handleMouseClick(int x, int y) {
if (undoAvailable && diceView.isUndoClicked(x, y)) {
if (undoClickAction != null) {
undoClickAction.run();
}
return;
}
if (diceCanReverse && diceView.isReverseClicked(x, y)) {
if (reverseClickAction != null) {
reverseClickAction.run();
}
return;
}
if (diceCanRoll && diceView.isDiceAreaClicked(x, y)) {
if (diceClickAction != null) {
diceClickAction.run();
}
return;
}
if (highlightedPoints.contains(-1) && isBarAreaAt(x, y)) {
if (pointClickAction != null) {
pointClickAction.accept(-1);
}
return;
}
int clickedPoint = getPointIndexAt(x, y);
if (clickedPoint != -1 && pointClickAction != null) {
pointClickAction.accept(clickedPoint);
}
}
private void updateCursor(int x, int y) {
boolean clickable = false;
if (undoAvailable && diceView.isUndoClicked(x, y)) {
clickable = true;
}
if (diceCanReverse && diceView.isReverseClicked(x, y)) {
clickable = true;
}
if (diceCanRoll && diceView.isDiceAreaClicked(x, y)) {
clickable = true;
}
int hoveredPoint = getPointIndexAt(x, y);
if (hoveredPoint != -1 && highlightedPoints.contains(hoveredPoint)) {
clickable = true;
}
if (hoveredPoint != -1 && targetPoints.contains(hoveredPoint)) {
clickable = true;
}
if (highlightedPoints.contains(-1) && isBarAreaAt(x, y)) {
clickable = true;
}
if (clickable) {
setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
} else {
setCursor(Cursor.getDefaultCursor());
}
}
private int getPointIndexAt(int mouseX, int mouseY) {
int width = getWidth();
int height = getHeight();
int outerMargin = 22;
int frameThickness = 34;
int barWidth = 42;
int pocketWidth = 42;
int boardX = outerMargin;
int boardY = outerMargin;
int boardW = width - (2 * outerMargin);
int boardH = height - (2 * outerMargin);
int innerX = boardX + frameThickness + pocketWidth;
int innerY = boardY + frameThickness;
int innerW = boardW - (2 * frameThickness) - (2 * pocketWidth);
int innerH = boardH - (2 * frameThickness);
int leftHalfW = (innerW - barWidth) / 2;
int rightHalfW = leftHalfW;
int leftX = innerX;
int barX = innerX + leftHalfW;
int rightX = barX + barWidth;
int pointW = leftHalfW / 6;
if (mouseY < innerY || mouseY > innerY + innerH) {
return -1;
}
boolean topRow = mouseY < innerY + innerH / 2;
if (mouseX >= leftX && mouseX < leftX + leftHalfW) {
int column = (mouseX - leftX) / pointW;
if (topRow) {
return 12 + column;
}
return 11 - column;
}
if (mouseX >= rightX && mouseX < rightX + rightHalfW) {
int column = (mouseX - rightX) / pointW;
if (topRow) {
return 18 + column;
}
return 5 - column;
}
return -1;
}
private boolean isBarAreaAt(int mouseX, int mouseY) {
int width = getWidth();
int height = getHeight();
int outerMargin = 22;
int frameThickness = 34;
int barWidth = 42;
int pocketWidth = 42;
int boardX = outerMargin;
int boardY = outerMargin;
int boardW = width - (2 * outerMargin);
int boardH = height - (2 * outerMargin);
int innerX = boardX + frameThickness + pocketWidth;
int innerY = boardY + frameThickness;
int innerW = boardW - (2 * frameThickness) - (2 * pocketWidth);
int innerH = boardH - (2 * frameThickness);
int leftHalfW = (innerW - barWidth) / 2;
int barX = innerX + leftHalfW;
return mouseX >= barX && mouseX <= barX + barWidth
&& mouseY >= innerY && mouseY <= innerY + innerH;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
int width = getWidth();
int height = getHeight();
int outerMargin = 22;
int frameThickness = 34;
int barWidth = 42;
int pocketWidth = 42;
int boardX = outerMargin;
int boardY = outerMargin;
int boardW = width - (2 * outerMargin);
int boardH = height - (2 * outerMargin);
drawWoodFrame(g2, boardX, boardY, boardW, boardH, frameThickness);
int innerX = boardX + frameThickness + pocketWidth;
int innerY = boardY + frameThickness;
int innerW = boardW - (2 * frameThickness) - (2 * pocketWidth);
int innerH = boardH - (2 * frameThickness);
int leftHalfW = (innerW - barWidth) / 2;
int rightHalfW = leftHalfW;
int leftX = innerX;
int barX = innerX + leftHalfW;
int rightX = barX + barWidth;
g2.setColor(boardBase);
g2.fillRect(leftX, innerY, leftHalfW, innerH);
g2.fillRect(rightX, innerY, rightHalfW, innerH);
drawBar(g2, barX, innerY, barWidth, innerH);
drawPockets(g2, boardX + frameThickness, innerY, pocketWidth, innerH,
boardX + boardW - frameThickness - pocketWidth);
drawHinges(g2, barX, boardY, barWidth, boardH);
int pointHeight = innerH / 2 - 16;
drawPoints(g2, leftX, rightX, innerY, innerH, leftHalfW, rightHalfW, pointHeight);
drawTargetHighlights(g2, leftX, rightX, innerY, innerH, leftHalfW, rightHalfW);
drawCheckers(g2, leftX, rightX, innerY, innerH, leftHalfW, rightHalfW);
drawBarCheckers(g2, barX, innerY, barWidth, innerH);
drawBorneOffCheckers(g2, boardX + boardW - frameThickness - pocketWidth, innerY, pocketWidth, innerH);
drawDiceArea(g2, leftX, innerY, leftHalfW, innerH);
drawPointNumbers(g2, leftX, rightX, innerY, innerH, leftHalfW, rightHalfW);
}
private void drawWoodFrame(Graphics2D g2, int x, int y, int w, int h, int thickness) {
g2.setColor(woodDark);
g2.fillRoundRect(x, y, w, h, 18, 18);
g2.setColor(woodMid);
g2.fillRoundRect(x + 5, y + 5, w - 10, h - 10, 14, 14);
g2.setColor(woodDark);
g2.fillRect(x + thickness, y + thickness, w - (2 * thickness), h - (2 * thickness));
g2.setColor(woodLight);
g2.setStroke(new BasicStroke(3));
g2.drawRoundRect(x + 7, y + 7, w - 14, h - 14, 12, 12);
g2.setColor(new Color(65, 34, 21));
g2.drawRoundRect(x + thickness / 2, y + thickness / 2, w - thickness, h - thickness, 10, 10);
}
private void drawBar(Graphics2D g2, int x, int y, int w, int h) {
g2.setColor(new Color(98, 55, 34));
g2.fillRect(x, y, w, h);
g2.setColor(new Color(65, 34, 21));
g2.setStroke(new BasicStroke(2));
g2.drawLine(x, y, x, y + h);
g2.drawLine(x + w, y, x + w, y + h);
g2.setColor(new Color(130, 84, 55));
for (int i = 0; i < h; i += 32) {
g2.drawLine(x + 4, y + i, x + w - 4, y + i + 18);
}
}
private void drawPockets(Graphics2D g2, int leftPocketX, int y, int pocketW, int h, int rightPocketX) {
drawSinglePocket(g2, leftPocketX, y, pocketW, h);
drawSinglePocket(g2, rightPocketX, y, pocketW, h);
}
private void drawSinglePocket(Graphics2D g2, int x, int y, int w, int h) {
g2.setColor(new Color(102, 58, 36));
g2.fillRect(x, y, w, h);
g2.setColor(new Color(128, 78, 48));
g2.setStroke(new BasicStroke(2));
g2.drawLine(x + 3, y, x + 3, y + h);
g2.drawLine(x + w - 4, y, x + w - 4, y + h);
}
private void drawHinges(Graphics2D g2, int barX, int boardY, int barWidth, int boardH) {
int hingeW = barWidth - 6;
int hingeH = 54;
int hingeX = barX + 3;
int centerY = boardY + boardH / 2;
int gapFromCenter = 82;
drawSingleHinge(g2, hingeX, centerY - gapFromCenter - hingeH, hingeW, hingeH);
drawSingleHinge(g2, hingeX, centerY + gapFromCenter, hingeW, hingeH);
}
private void drawSingleHinge(Graphics2D g2, int x, int y, int w, int h) {
g2.setColor(new Color(170, 124, 65));
g2.fillRoundRect(x, y, w, h, 5, 5);
g2.setColor(new Color(80, 53, 28));
g2.setStroke(new BasicStroke(2));
g2.drawRoundRect(x, y, w, h, 5, 5);
g2.drawLine(x + w / 2, y + 4, x + w / 2, y + h - 4);
int screwSize = 5;
int leftScrewX = x + 6;
int rightScrewX = x + w - 6 - screwSize;
for (int i = 0; i < 3; i++) {
int screwY = y + 8 + i * ((h - 16 - screwSize) / 2);
drawScrew(g2, leftScrewX, screwY, screwSize);
drawScrew(g2, rightScrewX, screwY, screwSize);
}
}
private void drawScrew(Graphics2D g2, int x, int y, int size) {
g2.setColor(new Color(95, 68, 36));
g2.fillOval(x, y, size, size);
g2.setColor(new Color(45, 30, 18));
g2.drawOval(x, y, size, size);
g2.drawLine(x + 1, y + size / 2, x + size - 2, y + size / 2);
}
private void drawPoints(Graphics2D g2, int leftX, int rightX, int y, int h, int leftW, int rightW, int pointH) {
int pointW = leftW / 6;
for (int i = 0; i < 6; i++) {
drawTriangle(g2, leftX + i * pointW, y, pointW, pointH, true, i);
drawTriangle(g2, rightX + i * pointW, y, pointW, pointH, true, i + 6);
drawTriangle(g2, leftX + i * pointW, y + h, pointW, pointH, false, i);
drawTriangle(g2, rightX + i * pointW, y + h, pointW, pointH, false, i + 6);
}
}
private void drawTriangle(Graphics2D g2, int x, int y, int w, int h, boolean top, int colorIndex) {
Polygon triangle = new Polygon();
if (top) {
triangle.addPoint(x, y);
triangle.addPoint(x + w, y);
triangle.addPoint(x + w / 2, y + h);
} else {
triangle.addPoint(x, y);
triangle.addPoint(x + w, y);
triangle.addPoint(x + w / 2, y - h);
}
if (colorIndex % 2 == 0) {
g2.setColor(terracottaPoint);
} else {
g2.setColor(olivePoint);
}
g2.fillPolygon(triangle);
}
private void drawTargetHighlights(Graphics2D g2, int leftX, int rightX, int y, int h, int leftW, int rightW) {
int pointW = leftW / 6;
int markerSize = Math.max(22, pointW / 3);
for (int i = 0; i < targetPoints.size(); i++) {
int pointIndex = targetPoints.get(i);
int displayPoint = pointIndex + 1;
int[] center = getPointCenter(displayPoint, leftX, rightX, y, h, leftW, rightW);
boolean topRow = displayPoint >= 13;
boolean hitTarget = hitTargetPoints.contains(pointIndex);
int markerX = center[0] - markerSize / 2;
int markerY;
if (topRow) {
markerY = y + h / 2 - markerSize - 18;
} else {
markerY = y + h / 2 + 18;
}
if (hitTarget) {
g2.setColor(new Color(220, 50, 45, 105));
} else {
g2.setColor(new Color(255, 220, 95, 95));
}
g2.fillOval(markerX, markerY, markerSize, markerSize);
if (hitTarget) {
g2.setColor(new Color(245, 85, 75));
} else {
g2.setColor(new Color(255, 230, 120));
}
g2.setStroke(new BasicStroke(3));
g2.drawOval(markerX, markerY, markerSize, markerSize);
}
}
private void drawCheckers(Graphics2D g2, int leftX, int rightX, int y, int h, int leftW, int rightW) {
for (int pointIndex = 0; pointIndex < 24; pointIndex++) {
Point point = board.getPoint(pointIndex);
if (point.isEmpty()) {
continue;
}
int displayPoint = pointIndex + 1;
int[] center = getPointCenter(displayPoint, leftX, rightX, y, h, leftW, rightW);
int checkerSize = Math.min(leftW / 6, h / 12) - 8;
int maxStackHeight = h / 2 - 18;
int stackGap;
if (point.count <= 1) {
stackGap = 0;
} else if (point.count <= 5) {
stackGap = Math.max(8, checkerSize - 6);
} else {
stackGap = (maxStackHeight - checkerSize) / (point.count - 1);
stackGap = Math.max(7, Math.min(stackGap, checkerSize - 6));
}
boolean topRow = displayPoint >= 13;
for (int i = 0; i < point.count; i++) {
int checkerX = center[0] - checkerSize / 2;
int checkerY;
if (topRow) {
checkerY = y + (i * stackGap);
} else {
checkerY = y + h - checkerSize - (i * stackGap);
}
if (highlightedPoints.contains(pointIndex) && i == point.count - 1) {
drawCheckerHighlight(g2, checkerX, checkerY, checkerSize);
}
if (selectedPoint == pointIndex && i == point.count - 1) {
drawSelectedCheckerHighlight(g2, checkerX, checkerY, checkerSize);
if (selectedPointCanBearOff) {
drawBearOffCheckerHighlight(g2, checkerX, checkerY, checkerSize);
}
}
drawChecker(g2, checkerX, checkerY, checkerSize, point.owner);
}
}
}
private void drawBarCheckers(Graphics2D g2, int barX, int y, int barWidth, int h) {
int checkerSize = Math.max(24, barWidth - 10);
int checkerX = barX + (barWidth - checkerSize) / 2;
if (player1.getBarCount() > 0) {
int stackTopY = y + h / 2 - checkerSize - 18;
if (highlightedPoints.contains(-1)) {
drawCheckerHighlight(g2, checkerX, stackTopY, checkerSize);
}
drawCompressedStack(g2, checkerX, stackTopY, checkerSize, player1.getBarCount(), player1, true);
}
if (player2.getBarCount() > 0) {
int stackTopY = y + h / 2 + 18;
if (highlightedPoints.contains(-1)) {
drawCheckerHighlight(g2, checkerX, stackTopY, checkerSize);
}
drawCompressedStack(g2, checkerX, stackTopY, checkerSize, player2.getBarCount(), player2, false);
}
}
private void drawBorneOffCheckers(Graphics2D g2, int rightPocketX, int y, int pocketW, int h) {
int checkerSize = Math.max(24, pocketW - 12);
int checkerX = rightPocketX + (pocketW - checkerSize) / 2;
int upperPocketY = y + h / 4 - checkerSize / 2;
int lowerPocketY = y + (3 * h) / 4 - checkerSize / 2;
drawBorneOffPocket(g2, checkerX, upperPocketY, checkerSize, player1.getBorneOff(), player1);
drawBorneOffPocket(g2, checkerX, lowerPocketY, checkerSize, player2.getBorneOff(), player2);
}
private void drawBorneOffPocket(Graphics2D g2, int x, int y, int checkerSize, int count, Player owner) {
if (count > 0) {
drawCompressedStack(g2, x, y, checkerSize, count, owner, false);
}
}
private void drawDiceArea(Graphics2D g2, int leftX, int y, int leftW, int h) {
int centerX = leftX + leftW / 2;
int centerY = y + h / 2;
diceView.draw(g2, centerX, centerY, leftDieValue, rightDieValue,
diceCanRoll, diceCanReverse, diceIsDouble, remainingMoveCount, undoAvailable);
}
private void drawCompressedStack(Graphics2D g2, int x, int y, int checkerSize, int count, Player owner, boolean upward) {
if (count <= 0) {
return;
}
int visibleOffset = Math.max(6, checkerSize / 5);
int maxVisiblePieces = Math.min(count, 8);
for (int i = maxVisiblePieces - 1; i >= 0; i--) {
int checkerY;
if (upward) {
checkerY = y - (i * visibleOffset);
} else {
checkerY = y + (i * visibleOffset);
}
drawChecker(g2, x, checkerY, checkerSize, owner);
}
if (count > maxVisiblePieces) {
g2.setFont(new Font("Arial", Font.BOLD, 11));
g2.setColor(new Color(235, 220, 190));
String text = "x" + count;
FontMetrics metrics = g2.getFontMetrics();
int textX = x + checkerSize / 2 - metrics.stringWidth(text) / 2;
int textY;
if (upward) {
textY = y - (maxVisiblePieces * visibleOffset) - 4;
} else {
textY = y + checkerSize + (maxVisiblePieces * visibleOffset) + 12;
}
g2.drawString(text, textX, textY);
}
}
private int[] getPointCenter(int displayPoint, int leftX, int rightX, int y, int h, int leftW, int rightW) {
int pointW = leftW / 6;
int x;
if (displayPoint >= 13 && displayPoint <= 18) {
x = leftX + (displayPoint - 13) * pointW + pointW / 2;
} else if (displayPoint >= 19 && displayPoint <= 24) {
x = rightX + (displayPoint - 19) * pointW + pointW / 2;
} else if (displayPoint >= 7 && displayPoint <= 12) {
x = leftX + (12 - displayPoint) * pointW + pointW / 2;
} else {
x = rightX + (6 - displayPoint) * pointW + pointW / 2;
}
return new int[]{x, y + h / 2};
}
private void drawChecker(Graphics2D g2, int x, int y, int size, Player owner) {
if (owner == player1) {
g2.setColor(orangeChecker);
} else {
g2.setColor(greenChecker);
}
g2.fillOval(x, y, size, size);
g2.setColor(new Color(40, 25, 18));
g2.setStroke(new BasicStroke(2));
g2.drawOval(x, y, size, size);
g2.setColor(checkerHighlight);
g2.fillOval(x + size / 5, y + size / 6, size / 3, size / 4);
}
private void drawCheckerHighlight(Graphics2D g2, int x, int y, int size) {
g2.setColor(new Color(255, 220, 95, 95));
g2.fillOval(x - 5, y - 5, size + 10, size + 10);
g2.setColor(new Color(255, 230, 120));
g2.setStroke(new BasicStroke(3));
g2.drawOval(x - 5, y - 5, size + 10, size + 10);
}
private void drawSelectedCheckerHighlight(Graphics2D g2, int x, int y, int size) {
g2.setColor(new Color(90, 170, 255, 105));
g2.fillOval(x - 7, y - 7, size + 14, size + 14);
g2.setColor(new Color(120, 200, 255));
g2.setStroke(new BasicStroke(4));
g2.drawOval(x - 7, y - 7, size + 14, size + 14);
}
private void drawBearOffCheckerHighlight(Graphics2D g2, int x, int y, int size) {
g2.setColor(new Color(70, 200, 95, 115));
g2.fillOval(x - 10, y - 10, size + 20, size + 20);
g2.setColor(new Color(95, 235, 120));
g2.setStroke(new BasicStroke(4));
g2.drawOval(x - 10, y - 10, size + 20, size + 20);
}
private void drawPointNumbers(Graphics2D g2, int leftX, int rightX, int y, int h, int leftW, int rightW) {
g2.setFont(new Font("Arial", Font.BOLD, 12));
g2.setColor(new Color(235, 220, 190));
for (int displayPoint = 1; displayPoint <= 24; displayPoint++) {
int[] center = getPointCenter(displayPoint, leftX, rightX, y, h, leftW, rightW);
String text = String.valueOf(displayPoint);
FontMetrics metrics = g2.getFontMetrics();
int textW = metrics.stringWidth(text);
boolean topRow = displayPoint >= 13;
int textY;
if (topRow) {
textY = y - 10;
} else {
textY = y + h + 20;
}
g2.drawString(text, center[0] - textW / 2, textY);
}
}
}