|
14 | 14 | import os
|
15 | 15 | import sys
|
16 | 16 | import time
|
17 |
| - |
18 |
| -version = "1.0" |
| 17 | +from playsound import playsound |
| 18 | +#["foo", "bar", "baz"].index("bar") |
19 | 19 | class Animator:
|
20 | 20 | def __init__(self, sleep=1.0):
|
21 |
| - self.scene_count = 0 |
| 21 | + self.scenes_count = 0 |
22 | 22 | self.scenes = []
|
23 | 23 | self.sleep = sleep
|
| 24 | + self.version = "2.0" |
| 25 | + |
24 | 26 | def version(self):
|
25 |
| - return "1.0" |
| 27 | + return self.version |
| 28 | + |
| 29 | + def lenght(self): |
| 30 | + return self.scenes_count*self.sleep |
| 31 | + |
26 | 32 | def scene(self, scene):
|
27 | 33 | """add new scene"""
|
28 | 34 | self.scenes.append(scene)
|
29 |
| - self.scene_count += 1 |
| 35 | + self.scenes_count += 1 |
| 36 | + |
| 37 | + def shape(self, shape, position=None): |
| 38 | + square = "##\n##" |
| 39 | + if shape == "square": |
| 40 | + return square |
| 41 | + else: |
| 42 | + print(f"InvalidShape: {shape}") |
| 43 | + |
| 44 | + def copy_last(self, copy_count=None): |
| 45 | + if copy_count is None: |
| 46 | + last_scene = len(self.scenes)-1 |
| 47 | + self.scenes.append(self.scenes[last_scene]) |
| 48 | + self.scenes_count +=1 |
| 49 | + else: |
| 50 | + for i in range(copy_count): |
| 51 | + self.scenes_count += 1 |
| 52 | + last_scene = len(self.scenes)-1 |
| 53 | + self.scenes.append(self.scenes[last_scene]) |
| 54 | + |
| 55 | + def copy_from_id(self, id, copy_count=None): |
| 56 | + if copy_count is None: |
| 57 | + scene = self.scenes[id] |
| 58 | + self.scenes.append(scene) |
| 59 | + self.scenes_count += 1 |
| 60 | + else: |
| 61 | + for i in range(copy_count): |
| 62 | + self.scenes_count += 1 |
| 63 | + self.scenes.append(self.scenes[id]) |
| 64 | + |
| 65 | + |
| 66 | + def play_sound(self, soundfile, background:bool=True): |
| 67 | + if background is True: |
| 68 | + playsound(soundfile, False) |
| 69 | + elif background is False: |
| 70 | + playsound(soundfile) |
| 71 | + else: |
| 72 | + print(f"InvalidArgument: {backgound}") |
| 73 | + |
| 74 | + def scene_from_id(self, id): |
| 75 | + print(self.scenes[id]) |
| 76 | + |
30 | 77 | def list_scenes(self):
|
31 | 78 | for i in range(len(self.scenes)):
|
32 | 79 | print(self.scenes[i])
|
| 80 | + |
33 | 81 | def scenes_count(self):
|
34 |
| - return scene_count |
| 82 | + """NOT:Sahne içinde kullanılırsa bulunduğu sahneyi eklemez örnek: eğer projenizde 6 sahne varsa 5 sahne gösterecektir eğer sahnenin içinde kullanmazsanız sahne sayınızı normal bir şekilde gösterecektir""" |
| 83 | + return self.scenes_count |
| 84 | + |
35 | 85 | def set_sleep(self,sleep):
|
36 | 86 | self.sleep = sleep
|
37 |
| - |
| 87 | + |
38 | 88 | def clear(self):
|
39 | 89 | """clear screen"""
|
40 | 90 | if os.name == "nt":
|
41 | 91 |
|
42 | 92 | os.system("cls")
|
43 | 93 | else:
|
44 | 94 | os.system("clear")
|
| 95 | + |
45 | 96 | def play(self):
|
46 | 97 | for i in range(len(self.scenes)):
|
47 | 98 | self.clear()
|
48 | 99 | print(self.scenes[i])
|
49 | 100 | time.sleep(self.sleep)
|
50 | 101 | self.clear()
|
51 |
| - def export(self, exportfile): |
52 |
| - print("Yakında...") |
53 |
| - |
| 102 | + |
| 103 | + def export_scenes(self, exportfile, encoding="utf8"): |
| 104 | + with open(exportfile, "w", encoding=encoding) as exportfile: |
| 105 | + exportfile.write("Created using Boip Animator {self.version}") |
| 106 | + for i in range(len(self.scenes)): |
| 107 | + exportfile.write("\n") |
| 108 | + exportfile.write(self.scenes[i]) |
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