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Are you planning to write more code? #26
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Hey, thanks! I am definitely still maintaining it. I have a blog post coming out Monday that touches on it a bit, and I am planning on doing another big chunk of work on it that takes care of most of the todos and maybe tags it The hanging bullet stuff mentioned in the comments won’t be part of this project after all, I recently put it in this new repo I haven’t blogged about yet. If you have ideas about how to improve the test suite, that would probably be the place I could use the most help. I have tests I check manually, I am not sure what the most effective way to improve those would be, but ideally I could just run |
Very interesting talk, good to know some history aspects of typography. Please let me know when you will have a blog post or a demo about dodging bullets, because it's a little unclear of what the benefits are. I suppose that regression testing has a perfect fit here 👍 I don't have much experience with regression testing, but I will try to come up with some PhantomCSS tests on the next week. Can you please create room on gitter to improve communication? |
Ha thanks for checking out the talk! I’m working on getting Nightmare and PhantomCSS setup with another project with similar problems, so that sounds good to me. I quite like the GitHub Issues so far, and there hasn’t been a ton of activity, so I didn’t really think a chat room was necessary. I’ll think about it though. Basically, Dodging Bullets gives you hanging bullets / numbers on large screens, and indented bullets / line numbers on small screen. That’s pretty much it. It’s as much of a design pattern as it is a stylesheet you’d actually use. I’ll do a blog post and better site for it sometime soon though, it’s definitely not ready yet. Thanks for the feedback! |
If you can find some time to get rid of all
TODO
s in the stylesheet, that will be so awesome 😊 Let me know if you need any help.Thanks a lot for this cool project 👍
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