diff --git a/Assets/Editor/PackageTool.cs b/Assets/Editor/PackageTool.cs index b562d43..f031530 100644 --- a/Assets/Editor/PackageTool.cs +++ b/Assets/Editor/PackageTool.cs @@ -1,4 +1,4 @@ -using UnityEngine; +using UnityEngine; using UnityEditor; public class PackageTool diff --git a/Assets/Kino/Bloom/Bloom.cs b/Assets/Kino/Bloom/Bloom.cs index db4a6c1..dac6235 100644 --- a/Assets/Kino/Bloom/Bloom.cs +++ b/Assets/Kino/Bloom/Bloom.cs @@ -1,4 +1,4 @@ -// +// // Kino/Bloom v2 - Bloom filter for Unity // // Copyright (C) 2015, 2016 Keijiro Takahashi diff --git a/Assets/Kino/Bloom/Shader/Bloom.shader b/Assets/Kino/Bloom/Shader/Bloom.shader index 0f6970a..cf8e3ec 100644 --- a/Assets/Kino/Bloom/Shader/Bloom.shader +++ b/Assets/Kino/Bloom/Shader/Bloom.shader @@ -1,4 +1,4 @@ -// +// // Kino/Bloom v2 - Bloom filter for Unity // // Copyright (C) 2015, 2016 Keijiro Takahashi diff --git a/Assets/Test/Test Assets/ArrayDrawer.cs b/Assets/Test/Test Assets/ArrayDrawer.cs index c2de587..de1572e 100644 --- a/Assets/Test/Test Assets/ArrayDrawer.cs +++ b/Assets/Test/Test Assets/ArrayDrawer.cs @@ -1,4 +1,4 @@ -using UnityEngine; +using UnityEngine; [ExecuteInEditMode] public class ArrayDrawer : MonoBehaviour diff --git a/KinoBloom.unitypackage b/KinoBloom.unitypackage index 2b6e400..0d791b3 100644 Binary files a/KinoBloom.unitypackage and b/KinoBloom.unitypackage differ diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 151b43f..5a96ca8 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 4 + serializedVersion: 5 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -21,14 +21,17 @@ GraphicsSettings: - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] + m_ShaderSettings: + useScreenSpaceShadows: 1 + m_BuildTargetShaderSettings: [] m_LightmapStripping: 0 + m_FogStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 m_LightmapKeepDirSeparate: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepDynamicDirSeparate: 1 - m_FogStripping: 0 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1