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Package update
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- Fixed the file attributes.
- Rebuilt the unity package file.
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Keijiro Takahashi authored and Keijiro Takahashi committed May 31, 2016
1 parent 7b87748 commit bff4dd3
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Showing 6 changed files with 9 additions and 6 deletions.
2 changes: 1 addition & 1 deletion Assets/Editor/PackageTool.cs
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using UnityEngine;
using UnityEngine;
using UnityEditor;

public class PackageTool
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2 changes: 1 addition & 1 deletion Assets/Kino/Bloom/Bloom.cs
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@@ -1,4 +1,4 @@
//
//
// Kino/Bloom v2 - Bloom filter for Unity
//
// Copyright (C) 2015, 2016 Keijiro Takahashi
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2 changes: 1 addition & 1 deletion Assets/Kino/Bloom/Shader/Bloom.shader
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@@ -1,4 +1,4 @@
//
//
// Kino/Bloom v2 - Bloom filter for Unity
//
// Copyright (C) 2015, 2016 Keijiro Takahashi
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2 changes: 1 addition & 1 deletion Assets/Test/Test Assets/ArrayDrawer.cs
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using UnityEngine;
using UnityEngine;

[ExecuteInEditMode]
public class ArrayDrawer : MonoBehaviour
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Binary file modified KinoBloom.unitypackage
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7 changes: 5 additions & 2 deletions ProjectSettings/GraphicsSettings.asset
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--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 4
serializedVersion: 5
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_ShaderSettings:
useScreenSpaceShadows: 1
m_BuildTargetShaderSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDirSeparate: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepDynamicDirSeparate: 1
m_FogStripping: 0
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1

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