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paths.tin
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#class paths kill
#class paths open
#NOP ############################################################################################
#NOP ### Portals variable, used by the speedwalking aliases (afind, rfind, vfind)
#NOP ############################################################################################
#var {portals}
{
{1}
{
{lvl}{1}
{zone}{sendhian}
{name}{922303584}
{vnum}{20286}
{cmd}{get 922303584 from $$portalbag;hold 922303584;enter;hold $$portal;put 922303584 in $$portalbag}
}
{2}
{
{lvl}{5}
{zone}{aylor}
{name}{garbage}
{vnum}{32418}
{cmd}{get garbage from $$portalbag;hold garbage;enter;hold $$portal;put garbage in $$portalbag}
}
{3}
{
{lvl}{10}
{zone}{petstore}
{name}{collar}
{vnum}{995}
{cmd}{get collar from $$portalbag;hold collar;enter;hold $$portal;put collar in $$portalbag}
}
{4}
{
{lvl}{25}
{zone}{amusement}
{name}{amulet}
{vnum}{29364}
{cmd}{get amulet from $$portalbag;hold amulet;enter;hold $$portal;put amulet in $$portalbag}}
}
#NOP ###########################################################################
#NOP ### Adding/Clearing Portal List
#NOP ###########################################################################
#alias clearportals
{
#foreach {$portals[]} {y}
{
#map unlink {$portals[$y][cmd]}
}
}
#alias lvladdportals
{
#foreach {$portals[]} {x}
{
#IF {$tier_level>=$portals[$x][lvl]}
{
#map dig {$portals[$x][cmd]} {$portals[$x][vnum]}
}
}
}
#alias lvlclearportals
{
#foreach {$portals[]} {y}
{
#IF {$tier_level>=$portals[$y][lvl]}
{
#map unlink {$portals[$y][cmd]}
}
}
}
#alias addrecalls
{
#map get {roomnote} {checkrecall};
#if {"$checkrecall" == ""}
{
#unvar checkrecall;
};
#nop If the room is recallable (roomnote != 2 or 3);
#if {$checkrecall != 2 && $checkrecall != 3}
{
#var recallused 1;
#map dig {home} 45584
}
}
#alias clearrecalls
{
#var recallused 0;
#nop Leave the home exit at aylor recall;
#if {$GMCP[ROOM][INFO][num] != 32418}
{
#map unlink {home};
}
}
/* Uncomment for mv/nv functionality (like room matching)
#ALIAS mv
{
#unvar {like_rooms};
#map list {$GMCP[ROOM][INFO][name]} {} {} {$GMCP[ROOM][INFO][zone]} {variable} {like_rooms};
#foreach {$like_rooms[]} {x}
{
#if {$like_rooms[$x] == "0.00"}
{
#unvar {like_rooms[$x]};
};
};
#IF {&{like_rooms}}
{
#list {like_room_list} {create} {$like_rooms};
#SHOW $like_rooms
}
}
#ALIAS {nv}
{
#IF {&{like_room_list[]}}
{
vfind $like_room_list[1];
#list {like_room_list} del {2};
#list like_room_list del {1};
};
#ELSE
{
#show <069>[<179>No Rooms.<099> Use '<179>mv<099>' first.<069>]<099>
}
}
*/
#nop ###########################################################################
#nop ### Watching for no-portal/no-recall rooms and subs for roomnote values
#nop ###########################################################################
#action {^Magic walls bounce you back.$}
{
#map get {roomnote} {bounce_check_note};
#if {"$bounce_check_note" == ""}
{
#map set {roomnote} {1};
#echo {Roomnote was blank. Making 1};
};
#elseIF {$bounce_check_note == 0}
{
#map set {roomnote} {1};
#echo {Roomnote was 0. Making 1};
};
#elseIF {$bounce_check_note == 1}
{
#echo {Roomnote already 1.}
};
#elseIF {$bounce_check_note == 2}
{
#map set {roomnote} {3};
#echo {Roomnote was 2. Making 3};
};
#elseIF {$bounce_check_note == 3}
{
#echo {Roomnote already 3.}
};
#else
{
#echo {Roonote is something weird!};
};
#NOP Add this in when pathwalk is implemented #if {$pathwalking}
{
rpof;
#var {pathwalking} {1}
}
}
#action {^You cannot recall from this room.$}
{
#map get {roomnote} {norecall_check_note};
#if {"$norecall_check_note" == ""}
{
#map set {roomnote} {2};
#echo {Roomnote was blank. Making 2};
};
#elseIF {$norecall_check_note == 0}
{
#map set {roomnote} {2};
#echo {Roomnote was 0. Making 2};
};
#elseIF {$norecall_check_note == 1}
{
#map set {roomnote} {3}
#echo {Roomnote was 1. Making 3.}
};
#elseIF {$norecall_check_note == 2}
{
#echo {Roomnote was alread 2.};
};
#elseIF {$norecall_check_note == 3}
{
#echo {Roomnote already 3.}
};
#else
{
#echo {Roomnote is something weird!};
};
#NOP Add this back in when pathwaking implmeneted #if {$pathwalking}
{
rpof;
#var {pathwalking} {1}
}
}
#NOP ###########################################################################
#NOP ### Advanced speedwalking aliases afind, rfind, vfind (area, room, vnum)
#NOP ###########################################################################
#ALIAS {afind}
{
#IF "%0"==""
{
#show <169>Syntax:<099> af <zone>
};
#else
{
#unvar path;
#if {"$GMCP[ROOM][INFO][zone]"=="%1"} {#show <169>Already at <099>%1.};
#else
{
#show <169>Area Find:<099> %1;
#var checkportal {};
#map get roomnote checkportal;
#if {"$checkportal"!="noportal"}
{
#var portalsused 1;
lvladdportals;
#map find {} {} {} {%1};
};
#ELSE
{
#map find {} {} {} {%1}
};
#if {$portalsused}
{
#var portalsused 0;
lvlclearportals
};
#path run;
}
}
}
#ALIAS {vfind}
{
#IF "%0"==""
{
#show <169>Syntax:<099> vf <vnum>
};
#else
{
#unvar path;
#if {"$GMCP[ROOM][INFO][num]"=="%1"} {#show <169>Already at <099>%1.};
#else
{
#show <169>Vnum Find:<099> %1;
#var checkportal {};
#map get roomnote checkportal;
#if {"$checkportal"!="noportal"}
{
#var portalsused 1;
lvladdportals;
#map find {%1}
};
#else
{
#map find {%1}
};
#if {$portalsused}
{
#var portalsused 0;
lvlclearportals
};
#path run;
}
}
}
#ALIAS {rfind}
{
#IF "%0"==""
{
#show <169>Syntax:<099> rf <roomname>
};
#else
{
#show <169>Room Find:<099> %0;
#var checkportal {};
#map get roomnote checkportal;
#if {"$checkportal"!="noportal"}
{
#var portalsused 1;
lvladdportals;
#map find {%0}
};
#else
{
#map find {%0}
};
#if {$portalsused}
{
#var portalsused 0;
lvlclearportals;
};
#path run;
}
}
#NOP ###########################################################################
#NOP ### Mfind alias, will only find the path and show it to you, not run it
#NOP ###########################################################################
#ALIAS mfind
{
lvladdportals;
#map find %0;
#path show;
lvlclearportals
}
#NOP ###########################################################################
#NOP ### Hfind alias
#NOP ### This let's you use a very loose string to find a path to the closest
#NOP ### matching room in the current area.
#NOP ###########################################################################
#ALIAS hfind {#map find {%i%*%0%*} {} {} {$GMCP[ROOM][INFO][zone]};#path run}
#NOP ###########################################################################
#NOP ### Advanced runto alias "go"
#NOP ###########################################################################
#ALIAS {go}
{
#if {$GMCP[ROOM][INFO][num]==32418}
{
#if "%0"==""
{
#show Already at Recall
};
#else
{
rt %0
}
};
#elseif {$GMCP[ROOM][INFO][num]==26151}
{
#if "%0"==""
{
d
};
#else
{
d;
rt %0
}
};
#elseif {$GMCP[ROOM][INFO][num]==26152}
{
#if "%0"==""
{
#send {enter elevator};
d
};
#else
{
#send {enter elevator};
d;
rt %0
}
};
#elseif {"$GMCP[ROOM][INFO][zone]"=="aylor"}
{
#if "%0"==""
{
rt recall
};
#else
{
rt recall;
rt %0
}
};
#else
{
#if "%0"==""
{
vf 32418
};
#else
{
vf 32418;
rt %0
}
}
}
#NOP ###########################################################################
#NOP ### Abbreviated aliases for afind, hfind, mfind, rfind, vfind
#NOP ###########################################################################
#ALIAS af {afind}
#ALIAS hf {hfind}
#ALIAS mf {mfind}
#ALIAS rf {rfind}
#ALIAS vf {vfind}
#class paths close