Stars
8
stars
written in C++
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Space exploration, trading, and combat game.
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
My software-only 3D renderer and raytracer (aka "TTSIOD renderer")
CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).