diff --git a/src/tests/gl_tests/VertexAttributeTest.cpp b/src/tests/gl_tests/VertexAttributeTest.cpp index 4cc35544b76..eb3232f7b2b 100644 --- a/src/tests/gl_tests/VertexAttributeTest.cpp +++ b/src/tests/gl_tests/VertexAttributeTest.cpp @@ -1203,6 +1203,9 @@ TEST_P(VertexAttributeOORTest, ANGLEDrawArraysOutOfBoundsCases) // Verify that using a different start vertex doesn't mess up the draw. TEST_P(VertexAttributeTest, DrawArraysWithBufferOffset) { + // anglebug.com/4258 + ANGLE_SKIP_TEST_IF(IsOpenGL() && IsNVIDIA() && IsOSX()); + // anglebug.com/4163 ANGLE_SKIP_TEST_IF(IsD3D11() && IsNVIDIA() && IsWindows7());