ColorManager saves value in an incorrect format #3
Labels
priority: p1 high
A bug that might cause crashes or a highly needed feature
status: completed
The feature has been completed of the bug has been patched
type: bug
This is a bug
Sorry for bad English.
To be clear, I'm using the latest release version of the mod, and also the NuGet package for developer reference.
I'm working on a mod called NAL, and replaced internal Money, Weapons Inventory mechanism from NAL's own save file to PlayerCompanion. However, when I'm using
and then reload all scripts from console,
Companion
script crashes. When I looks into log, it shows Newtonsoft.Json caused the exception:When I checks the
Colors.json
, it looks like this:It doesn't looks like the new format. I have to manually correct it to
to prevent the crash from happening. Some exception messages has been translated to help you better understand this issue.
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