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Fl_Clock.cxx
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//
// "$Id: Fl_Clock.cxx,v 1.8.2.4.2.1 2002/01/01 15:11:30 easysw Exp $"
//
// Clock widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2002 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
#include <FL/Fl.H>
#include <FL/Fl_Clock.H>
#include <FL/fl_draw.H>
#include <math.h>
#include <time.h>
#ifndef WIN32
# include <sys/time.h>
#endif /* !WIN32 */
// Original clock display written by Paul Haeberli at SGI.
// Modifications by Mark Overmars for Forms
// Further changes by Bill Spitzak for fltk
const float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}};
const float minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}};
const float sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}};
static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line)
{
fl_push_matrix();
fl_rotate(ang);
fl_color(fill); fl_begin_polygon();
int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();
fl_color(line); fl_begin_loop();
for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();
fl_pop_matrix();
}
void Fl_Clock_Output::drawhands(Fl_Color fill, Fl_Color line) {
drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line);
drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line);
drawhand(-360*(second()/60.0), sechand, fill, line);
}
static void rect(double x, double y, double w, double h) {
double r = x+w;
double t = y+h;
fl_begin_polygon();
fl_vertex(x, y);
fl_vertex(r, y);
fl_vertex(r, t);
fl_vertex(x, t);
fl_end_polygon();
}
void Fl_Clock_Output::draw(int x, int y, int w, int h) {
draw_box(box(), x, y, w, h, type()==FL_ROUND_CLOCK ? FL_GRAY : color());
fl_push_matrix();
fl_translate(x+w/2.0-.5, y+h/2.0-.5);
fl_scale((w-1)/28.0, (h-1)/28.0);
if (type() == FL_ROUND_CLOCK) {
fl_color(color());
fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon();
fl_color(FL_BLACK);
fl_begin_loop(); fl_circle(0,0,14); fl_end_loop();
}
// draw the shadows:
fl_push_matrix();
fl_translate(0.60, 0.60);
drawhands(FL_DARK3, FL_DARK3);
fl_pop_matrix();
// draw the tick marks:
fl_push_matrix();
fl_color(FL_BLACK); // color was 52
for (int i=0; i<12; i++) {
if (i==6) rect(-0.5, 9, 1, 2);
else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1);
else rect(-0.25, 9.5, .5, 1);
fl_rotate(-30);
}
fl_pop_matrix();
// draw the hands:
drawhands(selection_color(), FL_GRAY0); // color was 54
fl_pop_matrix();
}
void Fl_Clock_Output::draw() {
draw(x(), y(), w(), h());
draw_label();
}
void Fl_Clock_Output::value(int h, int m, int s) {
if (h!=hour_ || m!=minute_ || s!=second_) {
hour_ = h; minute_ = m; second_ = s;
damage(FL_DAMAGE_CHILD);
}
}
void Fl_Clock_Output::value(ulong v) {
struct tm *timeofday;
timeofday = localtime((const time_t *)&v);
value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec);
}
Fl_Clock_Output::Fl_Clock_Output(int x, int y, int w, int h, const char *l)
: Fl_Widget(x, y, w, h, l) {
box(FL_UP_BOX);
selection_color(fl_gray_ramp(5));
align(FL_ALIGN_BOTTOM);
hour_ = 0;
minute_ = 0;
second_ = 0;
value_ = 0;
}
////////////////////////////////////////////////////////////////
Fl_Clock::Fl_Clock(int x, int y, int w, int h, const char *l)
: Fl_Clock_Output(x, y, w, h, l) {}
Fl_Clock::Fl_Clock(uchar t, int x, int y, int w, int h, const char *l)
: Fl_Clock_Output(x, y, w, h, l) {
type(t);
box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);
}
static void tick(void *v) {
#ifdef WIN32
((Fl_Clock*)v)->value(time(0));
Fl::add_timeout(1.0, tick, v);
#else
struct timeval t;
gettimeofday(&t, 0);
((Fl_Clock*)v)->value(t.tv_sec);
double delay = 1.0-t.tv_usec*.000001;
if (delay < .1 || delay > .9) delay = 1.0;
Fl::add_timeout(delay, tick, v);
#endif
}
int Fl_Clock::handle(int event) {
switch (event) {
case FL_SHOW:
tick(this);
break;
case FL_HIDE:
Fl::remove_timeout(tick, this);
break;
}
return Fl_Clock_Output::handle(event);
}
Fl_Clock::~Fl_Clock() {
Fl::remove_timeout(tick, this);
}
//
// End of "$Id: Fl_Clock.cxx,v 1.8.2.4.2.1 2002/01/01 15:11:30 easysw Exp $".
//