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Pull requests: jrouwe/JoltPhysics
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Added Traktor Engine to list of projects using Jolt Physics
#1457
by jayrulez
was merged Jan 14, 2025
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Bugfix in Semaphore::Acquire for non-windows platforms
#1456
by jrouwe
was merged Jan 13, 2025
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Embedding assets into the application bundle on macOS
#1453
by jrouwe
was merged Jan 12, 2025
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Fixed numerical inaccuracy in penetration depth calculation when CollideShapeSettings::mMaxSeparationDistance was set to a really high value (e.g. 1000).
#1451
by jrouwe
was merged Jan 11, 2025
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Implemented contact persisted / removal callbacks for CharacterVirtual
#1446
by jrouwe
was merged Jan 8, 2025
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Use ResetSleepTimer instead of SetAllowSleeping(false) to prevent vehicle from going to sleep when the wheels are still turning
#1444
by jrouwe
was merged Jan 7, 2025
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VehicleController doesn't need to be refcounted, it is owned by VehicleConstraint
#1441
by jrouwe
was merged Jan 6, 2025
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Allow overriding the body ID of the inner body of a CharacterVirtual
#1440
by jrouwe
was merged Jan 6, 2025
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Body.cpp: correct a typo in a diagnostic message
#1439
by stephengold
was merged Jan 5, 2025
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Improved mouse, keyboard, and resize handling for macOS
#1436
by warrenm
was merged Jan 4, 2025
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