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You've done it again. Thank you! #1

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eisnerguy1 opened this issue Jun 28, 2022 · 10 comments
Open

You've done it again. Thank you! #1

eisnerguy1 opened this issue Jun 28, 2022 · 10 comments

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@eisnerguy1
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You've helped preserve another Pangea classic 😄 Thank you! Is there a way to have the game screen 4:3?

@CoolCat467
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As far as I understand it, you should be able to change

const float aspectRatio = 16.0f / 9.0f;

to

	const float aspectRatio = 4.0f / 3.0f;

More changes might be required, but that's the beginnings of it.

@grawlinson
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Just wanted to stop by and say thanks! I've also packaged this in the AUR, along with all the other Pangea classics.

@luxzeitlos
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Thanks indeed! I've also created an NixOS Package.

@EliasHeydrich
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Thanks a lot.

@jorio
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jorio commented Jul 6, 2022

I'm happy that you guys are enjoying the port! Huge shoutout to Pangea for making this possible!
It's great to see your initiatives in packaging up the game as well (especially for Arch, my "home distro" ;))

@eisnerguy1 The game can't be forced to run in 4:3 for now, short of turning off fullscreen mode and resizing the window to your liking. I'll keep that in mind for a future release.

@EricFromCanada
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I've added it to Homebrew Cask.

@eisnerguy1
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I'm happy that you guys are enjoying the port! Huge shoutout to Pangea for making this possible! It's great to see your initiatives in packaging up the game as well (especially for Arch, my "home distro" ;))

@eisnerguy1 The game can't be forced to run in 4:3 for now, short of turning off fullscreen mode and resizing the window to your liking. I'll keep that in mind for a future release.

@jorio Ah, gotcha. No worries. Thanks!

@Smashman4
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Thank you so much for releasing the ports. I've actually been working on getting all of the games to work on PortMaster for the RG552, which uses an RK3399 soc. I have an issue every time I try to run any port except Mighty Mike and including Cro-Mag Rally. Basically, I would get an OpenGL error. Any chance you can help me?
Screen Shot 2022-07-29 at 6 30 31 PM

@jorio
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jorio commented Jul 29, 2022

@Smashman4 It fails to create an SDL window, so it's not getting very far at all. Try adding puts(SDL_GetError()); before the "throw" here so we can get more info about the crash. If you'd like to discuss this error further, please create a new issue so it's easier to keep track of what's what!

@foote-darrell
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You just got to do Weekend Warrior next. Here is my case for why you should remaster Weekend Warrior.

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9 participants