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I followed the instructions in the readme file and eventually I'm unable to build. The error says:
/Users/oriharel/code/anooClient/ios/anooClient-Bridging-Header.h:8:9: error: 'LinkedInSwift/LSHeader.h' file not found
#import <LinkedInSwift/LSHeader.h>
^
1 error generated.
<unknown>:0: error: failed to emit precompiled header '/Users/oriharel/Library/Developer/Xcode/DerivedData/Lance-anrxxtniczjpjkenoitpxkjwcwiq/Build/Intermediates.noindex/PrecompiledHeaders/anooClient-Bridging-Header-swift_3J2GZA2SZ1TIW-clang_2D7GARW5XE7QO.pch' for bridging header '/Users/oriharel/code/anooClient/ios/anooClient-Bridging-Header.h'
I'm using XCode 10.0
The text was updated successfully, but these errors were encountered:
oriharellance
changed the title
Build Error - 'LinkedInSwift/LSHeader.h' file not found
XCode 10.0 Build Error - 'LinkedInSwift/LSHeader.h' file not found
Oct 5, 2018
I also had that issue and I can't remember how I fixed it but just so you know - this library has a lot of issues and is not well maintained (was not updated for almost a year now). I ended up using a pure RN solution for Linkedin opening a WebView (web) for it and it works just fine.
Yes you're right but then again, I'm pretty sure that the package didn't either - but this is actually Linkedin's fault, as far as I remember, they don't allow it anymore.
I followed the instructions in the readme file and eventually I'm unable to build. The error says:
I'm using XCode 10.0
The text was updated successfully, but these errors were encountered: