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8 | 8 | import boardgame.Piece; |
9 | 9 | import boardgame.Position; |
10 | 10 | import chess.pieces.King; |
| 11 | +import chess.pieces.Pawn; |
11 | 12 | import chess.pieces.Rook; |
12 | 13 |
|
13 | 14 | public class ChessMatch { |
@@ -192,11 +193,30 @@ private void placeNewPiece(char column, int row, ChessPiece piece) { |
192 | 193 | } |
193 | 194 |
|
194 | 195 | private void initialSetup() { |
195 | | - placeNewPiece('h', 7, new Rook(board, Color.WHITE)); |
196 | | - placeNewPiece('d', 1, new Rook(board, Color.WHITE)); |
197 | | - placeNewPiece('e', 1, new King(board, Color.WHITE)); |
| 196 | + placeNewPiece('a', 1, new Rook(board, Color.WHITE)); |
| 197 | + placeNewPiece('e', 1, new King(board, Color.WHITE)); |
| 198 | + placeNewPiece('h', 1, new Rook(board, Color.WHITE)); |
| 199 | + placeNewPiece('a', 2, new Pawn(board, Color.WHITE)); |
| 200 | + placeNewPiece('b', 2, new Pawn(board, Color.WHITE)); |
| 201 | + placeNewPiece('c', 2, new Pawn(board, Color.WHITE)); |
| 202 | + placeNewPiece('d', 2, new Pawn(board, Color.WHITE)); |
| 203 | + placeNewPiece('e', 2, new Pawn(board, Color.WHITE)); |
| 204 | + placeNewPiece('f', 2, new Pawn(board, Color.WHITE)); |
| 205 | + placeNewPiece('g', 2, new Pawn(board, Color.WHITE)); |
| 206 | + placeNewPiece('h', 2, new Pawn(board, Color.WHITE)); |
198 | 207 |
|
199 | | - placeNewPiece('b', 8, new Rook(board, Color.BLACK)); |
200 | | - placeNewPiece('a', 8, new King(board, Color.BLACK)); |
| 208 | + |
| 209 | + placeNewPiece('a', 8, new Rook(board, Color.BLACK)); |
| 210 | + placeNewPiece('e', 8, new King(board, Color.BLACK)); |
| 211 | + placeNewPiece('h', 8, new Rook(board, Color.BLACK)); |
| 212 | + placeNewPiece('a', 7, new Pawn(board, Color.BLACK)); |
| 213 | + placeNewPiece('b', 7, new Pawn(board, Color.BLACK)); |
| 214 | + placeNewPiece('c', 7, new Pawn(board, Color.BLACK)); |
| 215 | + placeNewPiece('d', 7, new Pawn(board, Color.BLACK)); |
| 216 | + placeNewPiece('e', 7, new Pawn(board, Color.BLACK)); |
| 217 | + placeNewPiece('f', 7, new Pawn(board, Color.BLACK)); |
| 218 | + placeNewPiece('g', 7, new Pawn(board, Color.BLACK)); |
| 219 | + placeNewPiece('h', 7, new Pawn(board, Color.BLACK)); |
| 220 | + |
201 | 221 | } |
202 | 222 | } |
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